One of the first things you may notice in the title is that the "B" is missing from VTMB, this is not an accident. The Final Nights is an expansion to an otherwise flawless video game built upon the success of the Camarilla Edition series of mods. The "B" has been removed because this expansion can no longer bare the name Bloodlines as it is so far removed from the original game as to warrant the name change. The idea behind this expansion is, and always will be the notion of a completely new experience unlike we've seen so far. With 7 completely brand new clans, 5 new disciplines, extra quests, new NPCs, new game mechanics and new music, the features seem endless. All of this is being built upon the Camarilla Edition series incorporating such things as the blood timer system, pedestrian blood dolls, and the new combat system. Combined we feel the name Bloodlines must be removed from this game, and thus we now simply have "The Final Nights".

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Add media Report RSS Daimoinon Discipline: Concordance (view original)
Daimoinon Discipline: Concordance
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Guest
Guest - - 690,459 comments

I have a dire dilema here, I do not know if Concordance uses melee atack skill or unarmed, in the discription it says melee but he fights with his hands, I been adding Melee as I supose its better trust the description, but it sure is a let down as he fights barehanded, making it feels unreal.

Help please.

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Zer0morph Author
Zer0morph - - 674 comments

Originally he used the melee feat instead of the unarmed feat but that was a bug that was fixed in version 1.2. He now uses the unarmed feat.

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Guest - - 690,459 comments

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Description

Though all of the previous tiers are super fun to play and have awesome graphic and sound FX, Concordance is the true reason to play a Baali. You have achieved the perfect commune with evil and can now summon devils to enter your body and grant you their incredible power. When a demonic entity enters your body you will burst into flames doing aggravated fire damage with your unarmed attacks. The demon will also take any damage suffered first, before you take any damage working as a buffer. The FX are simply insane with this power and I can't wait to get videos so you can see it more clearly.