Unreal Tournament Community SDK is an open source engine fork of the Unreal Engine 1.x with a modern development framework for Unreal Tournament. A thousand delays later we hit rock bottom and infinite possibilites at the same time with this community-propelled engine fork for one of the greatest 3D games of all time. We will never forget nor forgive what Epic Games did on the 14th December 2022.

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Report RSS UTSDK Beta Q1b/2024 - Nano Materials: UnrealED Support (Preview 1/2) (view original)
UTSDK Beta Q1b/2024 - Nano Materials: UnrealED Support (Preview 1/2)
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Description

The coming Beta Q1b/2024 release in early April will feature a new material system. Previous material support was limited, especially when it came to in-Editor support.

This new material system features Texture Browser and Texture Properties Window support - so you always see which material you're dealing with on fly, even before applying to primitives, that are supporting materials.

In this example you see a 2-layered material. Materials[0] has a simple UTexture ('Ancient.Basicrok') applied to it, while Materials[1] uses 'UnrealShare.Effect51.MyTex3' as a simple UsdkTexDiffuse, with translucent texture blending, which blends with Materials[0] to create the whole material effect.