Unreal Tournament Community SDK is an open source engine fork of the Unreal Engine 1.x with a modern development framework for Unreal Tournament. A thousand delays later we hit rock bottom and infinite possibilites at the same time with this community-propelled engine fork for one of the greatest 3D games of all time. We will never forget nor forgive what Epic Games did on the 14th December 2022.

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Report RSS Procedural Sprite Emitter (view original)
Procedural Sprite Emitter
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Description

The Proc Sprite Emitter is an Emitter that can render Sprite Particles with indipendent U/V Texture Scaling, Tiling and Panning. It also supports Dynamic Color (shown on this pic) and Combiners (see Video "Procedural Sprite Emitter").

All particles shown on this pic have the same source texture. It's now not required anymore to colorize a texture by hand by a texture artist to get the wanted color. It can be simply set up either in Editor Menu or through scripts in realtime.