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Underhive is a stand-alone game using the Torque (Tribes2) engine. It takes place in Earth's far distant future. Mankind has continued to be a plague on the world, depleting it of it's natural resources. In the manner of such a disposable society, structures are simply abandoned and new structures are built upon the old. These interlocking buildings are like the cells of a honeycomb, thus earning the massive superstructure the nickname of "hive". Civil liberties have been trampled upon and the general public lives in fear. Some of the more rebellious types have chosen to form their own societies amidst the ruins of the hive. As humans have throughout history, these clans war for survival as well as their ideological differences. The death tolls are high, but the wars continue. That is the way of the Underhive...

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As you may have noticed, Underhive development has basically halted. This is due to a variety of factors, including but not limited to some important "team" members abandoning their positions before the tasks were complete. Because Half-Life is on it's final legs, we have had an impossible task of trying to find replacements for those people. Half-Life's popularity is on a downward spiral, and by the time we were to fill the roles needed and finish up this mod, there would be no one left to download it.
We have weighed the pros and cons of a variety of new engines, including Q3, Torque(Tribes2), and UT2K3. We have decided to go with the Torque engine. Although not as fresh and flashy as UT2K3, it provides us with a few benefits that is unavailable with those other engines.

What is so good about Torque? The list of reasons is huge, but here are the three tide-turning reasons:
1) Cheesegrater, our coder, has experience with it, and has the full source to work with. Choosing a different engine would also mean looking for a new coder.
2) Since licensing is extremely inexpensive, we will be able to release Underhive as a stand alone game, rather than making it a mod. This allows us to reach an even greater audience. Because of its release as a stand-alone, we will most likely release demo/beta releases before the final 1.0 version.
3) Torque is an Open source project (among the licensees) so it is constantly updated with new features, and problems are corrected quickly.

Thus we are now moving forward with a plan to revamp and improve Underhive to be much better than it would have been.

I'm looking forward to the improvements. I hope you will stick with us and spread the word. :)

Coding proceeding nicely

News

Cheesegrater is working hard one the coding of our weapons. With the particle system complete, the weapon effects are looking really nice. Bamphalas has...

Underhive Previews and Mapper's Build

News

We've posted previews of four player models belonging to the Fallen clan. They are one of several clan types players have access to in Underhive matches...

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INtense! Staff
INtense!

:( terrible shame seeing mods like this with much progress going under. Good luck with your future endevours.

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kamikaze
kamikaze

nothing as happen for a llong time now for this game...
and now the webpage is gone...

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the_heretic
the_heretic

That logo looks remarkably like my hellmouth custom logo, which i sent to intense yesterday :D
We choose the same style and even textures, you think like me. /me watches mod.

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Bamphalas Creator
Bamphalas

Most of the creative stuff can easily be converted over. (3D models, sounds, maps, textures, etc.) It's the coding that will have to be redone, but we now have two coders working on it, and they are quickly catching up. We will be improving the creative stuff over time.

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leilei
leilei

So uh, how's all the Half-Life focused work going to be converted to Torque?

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leilei
leilei

and it's amazing that this mod is actually getting somewhere, unlike some other big projects that end up wrong...

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Bamphalas Creator
Bamphalas

It's amazing how any old armored mask and a hood just ends up looking like Doom. It was actually not drawn using any Doom reference. I was just drawing the Fallen Leader, which is just one of my character creations.

*This is not a Warhammer project.

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leilei
leilei

logo reminds me ALOT of Dr. Doom from Fantastic four. but again i'm not familiar with the warhammer series

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azzDB
azzDB

wow that header pwns!

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INtense! Staff
INtense!

fine job.. the logos just keep getting better and better. would have been good to see one of underhives awesome player models but i will settle for that awesome text effect you applied.

Really caught the underhive theme well... - great job!

Reply Good karma+2 votes
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