Ultimate Empire at War is a conversion of Star Wars: Empire at War: Forces of Corruption. It aims to include four eras of Star Wars history: the Age of the Old Republic, the Clone Wars, the Galactic Civil War, and the Dawn of the New Republic in an re-created game that is more engaging on both the tactical and strategic level, enhancing gameplay and deepening it, as well as overhauling the graphics in the game. In short - EaW the way it was meant to be - spanning Star Wars history in a deeply strategic game with high quality graphics and challenging gameplay.
The Victory II-Class Star Destroyer, by evilbobthebob
Will the Victory II have more powerful shields than the Victory I in the mod? On Wookieepedia the Victory I is stated to have 3200 SBD while the Victory II only 2880 SBD, which seems very odd since the Victory II was a newer, upgraded design.
The most important difference between the VSD I and II is speed and combat ability. Whereas the VSD I was slow and not especially powerful in space combat, the VSD II had much improved engines and more anti capital weaponry. Although we will take into consideration SBD values on Wookieepedia, we will probably adjust all those values to fit our own coherent system.