Ultima IX Redemption is not simply a remake of the original Ultima IX Ascension but a complete new game.

We use mostly new models and textures and use the last resources of the MW engine. So you can be sure to have up to date viduals (as far as possible with this engine). You will also have music in the spirit of original music scores. But most important you will get a true deep immersive story with 2 different endings. We also try to make the world as interactive as possible. Some of the features are:

- NPCs have their schedules (go home at night or in a tavern,go fishing, etc…)

- NPCs are no dull nobodies but have their own story with their individual needs

- master intelligent quests where you have to use all your skills (not only fighting)

- possibility to kill big monsters with brain instead of a weapon (traps, poison,…)

- Quests that are implemented seamless in the story so you might not even notice that you are doing a quest (quest dont feel like work)

- several ways to solve a problem

- you don’t have to master the dangers alone: the party is back! (up to 3)

- Party members react according to what you do

- travel around in Britannia with your moonstone

- forge your own weapons and armor

- Buy ships and sail freely in the world or build yourself a small boat if you have the skill to do it.

- buy a house in a place you like

- build furniture for your home or just to sell it
- you have to eat, drink and sleep

- you can build your own tent with a fireplace wherever you
want - there you can also cook animals you hunted

- ride horses

- An original storytelling conclusion to the classic series we've loved for twenty years. -Not- a remake of any Ultima.

- Over 350 unique, custom scripted NPC's with extensive Dialogue.

- Non linear. Go anywhere. Follow the main storyline at your own pace and piece it together in your order of choosing.

- Will reference and embrace the lore from U1 to U8, including Savage Empires, Serpent Isle and the Underworlds. Loose ends tie up in mostly subtle ways, some major.

- Play as a male or female Avatar. Name your Avatar. Make him or her look exactly how you imagine him/her to look.

- Branching story paths with multiple endings

- Train up your powers with the Titan of Ether skill, as well as learning to re-master the four schools of Pagan magic.

- Eight different magic skills. Titan of Ether, Tempestry, Necromancy, Sorcery,Theurgistry and the Classic Eight Circle Britannian magic, as well as two more secret, unique schools of magic to master.

- Be Britannia's savior and redeem yourself as the Avatar of the eight virtues, or walk a dark path and serve yourself. 2 different game endings.

- A Britannia map four times the size of UA

- Hundreds of side quests and unique locations in the wilderness to explore at your own leisure away from the main story path.

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0 comments by Corv on Jan 9th, 2005

Go to our homepage: Ultima.cfkasper.de and find it in the "Media" section.

There you will find lots of other stuff, like screenshots, music etc too!

Post comment Comments  (0 - 10 of 21)
ceriux
ceriux Mar 6 2013, 10:59am says:

when openMW gets to a more playable state. you could release this as a standalone.

+5 votes     reply to comment
Guest
Guest Mar 4 2013, 9:03pm says:

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XSavagus
XSavagus Apr 9 2010, 6:08am says:

Old Ultima fan myself i´ve following this with great interest and hope they finished it. Saw on their homepage that the general progress is 75%.

+1 vote     reply to comment
MOAVGproductions
MOAVGproductions Sep 28 2009, 1:40pm says:

I can't wait for this mod to come out! I'm going to track this one! :D

+1 vote     reply to comment
Stogie83
Stogie83 Mar 29 2009, 1:35pm says:

Hey is it still alive ??

+2 votes     reply to comment
commie07
commie07 Jun 21 2007, 9:36am says:

Hey mate how much longer until u realise this mod and can u tell me the requirements to play it plz i would apriciate it :)

+1 vote     reply to comment
Grogdon
Grogdon Sep 27 2006, 8:04pm says:

Nup, we're still doing it for Morrowind

+1 vote     reply to comment
glamdring
glamdring Aug 18 2006, 10:24am says:

Just making sure I understand that last post. Are you saying that you are now making this mod for Oblivion instead of Morrowind?

+1 vote     reply to comment
Corv Creator
Corv Sep 11 2005, 6:22am says:

Yes we will finish it with the TESIV engine. So much effort has been put into this project that a re-start with another engine will definitel not be done. Its about the game not onyl the graphics.. and I think evencompared to Oblivion the graphics aren't that bad - be queezed the last out of this engine.
For all of you: please check the board for additional info. There you can find dev diaries and also discussions about Redemption in general. Just go to Ultima.cfkasper.de and click on FORUM on the lef side. At the moment there is a poll where you can decide in which direction 2 of the features will go.

+1 vote   reply to comment
tesoblivion
tesoblivion Sep 11 2005, 4:25am says:

I've never played any Ultima games but this looks very promising and I hope you continue your efforts even after Oblivion is released(or maybe it'll be possible to transfer the files over). Anyway, keep up the good work. Also, ladar doesn't it say INTERNAL (that means inside, as in game develepors) alpha released and 30% done and finally doesn't it say release estimate is beginning of 2006?????????????????????????????????

+1 vote     reply to comment
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