Twisted Insurrection is a critically acclaimed, standalone modification based on the Command & Conquer™ Tiberian Sun™ engine. It features a complete redesign of the original game, set in an alternate "what-if?" timeline where the Brotherhood of Nod was victorious during the first Tiberian War. Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.
Are there any Twisted Dawn mode players? If so, how are you enjoying some of ErastusMercy's new toys in Twisted Insurrection 0.39?
I absolutely love Twisted Dawn, except that GDI AI rushing me with like 15 mammoth tanks -_-
When was this, was it pre-0.39?
Aye, this should be fixed in the latest version.
Oh, thanks a lot. It was my nightmare.
*No Mercy starts playing in the background.* Well, what do YOU think?
:P
Whaaaat Twisted Dawn is playable now?
I'm not sure if you're being serious or not, In any case yeah it's selectable from a list of game modes in multilayer & skirmish.
Yes sorry i am serious. I did not play TI for a while and did not realize that TD is playable now!
You should give it a shot, it's a nice change of pace from vanilla TI.
gotta love the good old A-10
also loving that nod tib bomber
is there a plan to make the factions completely like the original or will it always share some assets?
*See that one lone Nod vehicle holding a sign*
Geez GDI, was this much A-10 necessary? :p
no such thing as overkill... those a-10s die to easily against the gdi aa-railguns
Now there are bombers for both sides in twisted dawn!
Twisted Dawn??
It's a game mode where you use TD era units rather than the standard TI ones.
That is already in the game? I never noticed lol :D
Strictly speaking it should fire alot of missiles and a minigun and move faster, but regardless thank you so much !!! I think this must be the first rts game with buildable A-10s
The A-10 will be receiving napalm missiles. Unfortunately because of engine limitations, aircraft cannot have secondary weapons, so we can't implement the gatling cannon.
I love the smell of Napalm in the morning, smells like chicken !! Or is that pork? ... Rosemary?
Honestly, the A-10 is truly more notable for it's 20mm Gatling Cannon that makes mincemeat out of anything with only about twelve rounds shot faster than you can blink! I always wondered if this could be implemented since you can code strafing hellfire bombs, can you make strafing bullets that deal incredible damage?
Crap, I forgot to log in.
Strafing MG/Gattling attacks aren't easy to code in, since the game has no "set impact point 4 cells forward" logic.
AircraftTypes are also a lot more limited in weapon logics than vehicles.
Easier to code is a MG that hits precise the target cell and maybe scatters a bit around it. than a strafing run which creates a line of bullets like the Red Alert 1 YAK.
Though there are workarounds with some more complex weapon coding possible.
Here's a gif showing a weapon coding that i tried for the DTA YAK
Ppmsite.com
DTA is also a TS mod, so the same/similar weapon code can be done in TI too.
btw, the GAU-8 avenger is a 30mm gattling cannon ;)
well crap now I have to deal with a-10 warthog planes. that's great.
btw great work. Can't wait for more to come.