Twisted Insurrection is a critically acclaimed, standalone modification based on the Command & Conquer™ Tiberian Sun™ engine. It features a complete redesign of the original game, set in an alternate "what-if?" timeline where the Brotherhood of Nod was victorious during the first Tiberian War. Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.

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Report RSS Campaign: Nod Mission 13 Update (view original)
Campaign: Nod Mission 13 Update
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PeaceKeep0r
PeaceKeep0r - - 1,184 comments

I wanna strangle that construction yard

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ThatWasLeftHanded
ThatWasLeftHanded - - 273 comments

lol

The devs did say they'll be replacing the TS sprite with a ore fitting Construction Yard design.

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aCVfan
aCVfan - - 122 comments

An ore fitting construction yard? Surely you mean a tiberium fitting conyard.

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***Geroj***
***Geroj*** - - 2,161 comments

No, metallic diffusion counter yard

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Aro Author
Aro - - 1,971 comments

Me too, me too...

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GypsyBastard
GypsyBastard - - 2,043 comments

THe only thing I wanna do is to know who the heck are the owners of thuse two sedans! In a NOD base!

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Lord_Chimera
Lord_Chimera - - 204 comments

Illegal parking is against the Kane's law.

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Jeffman12
Jeffman12 - - 1,475 comments

Actually, every Nod base is now to contain 3 civilian vehicles in the off chance that Kane, his right hand, and the leader of the Black Hand visit and need must travel off-base for a meal. It's right in the charter.

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Nuttah
Nuttah - - 1,201 comments

Civvie technician/contractor called in to look up some wonky plumbing/wiring/whathaveyou?

Pizza delivery!?

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ArmageddonEvil
ArmageddonEvil - - 250 comments

That Conyard is the odd man out literally, it's the only one without a unique sprite. XP

Nice update to all the structures they are nice.

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Damfoos
Damfoos - - 1,044 comments

Yeah looks nicer now. Though these overdetailed walls attract too much attention, IMO.

And the new Vulcan Cyborgs look somewhat flat, from the concept arts I expected their chests to be much bulkier.

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D.Va-N
D.Va-N - - 418 comments

Well,that's what I'm talking about!
Keep it up guys,so much Tiberium vibe in it
Btw,maybe you can change a coloring on a CY,to somewhat blend with other structures in color scheme? (As a placeholder,at least for now)

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Damfoos
Damfoos - - 1,044 comments

Good idea, though I'm not sure if Nod uses exclusive conyard model and not shares it with GDI.

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Nuttah
Nuttah - - 1,201 comments

They're still shared, I think.

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Capo_Del_Porco
Capo_Del_Porco - - 45 comments

The laser fences look improved to me.

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23-down
23-down - - 3,560 comments

It's kinda ironic that they haven't come up with a proper construction yard design yet considering it's the very vehicle / building that sets up any base.. :P

As usual fantastic screenshot guys.. Good job.

As for shared or not sharing the same model: I can't tell but theoretically it'll be possible for them to have separate buildings by now "I think" DTA managed with some work around to get separate refineries going for allies/soviets & GDI/NOD and the respected war factories. As far as I know something like that was always considered impossible due to hard coded stuff in Tib Sun.

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