Triptych is a Lovecraftian horror adventure written and developed by Dark Craft Studios. It deals with two brother's journey into the occult, Necromancy, and cosmic horror.
An expansive media campaign has begun behind Triptych as we push to 600 trackers, and a Q3 2013 release.
A gigantic news coverage of new features, characters, and more engine features.
A comprehensive look at the development philosophy behind Triptych.
A look at three short stories from the writing staff, as well as news of an upcoming trailer, and new screenshots.
I should make a meme picture for these kind of mods saying „I don’t always vote 10/10 for a mod, but when I do, it’s better then a commercial game”. Some...
Two cut scenes flank the remastered and remade Chapter 1, telling a much more efficient and chilling story and introducing players once again to the atmospheres...
A look at the advancements being made in Triptych as production continues.
A look at the expansive future of Triptych, coming soon.
The Doom that Came to Sarcon, the future of Triptych, an impending release and more.
A long overdue update explaining the bumpy journey of what was originally planned to be a smoothly operating series.
The second patch has released for Triptych - Chapter 1, bringing a new VA and some polishing to the table.
The second Chapter of three in the Lovecraftian horror series, Triptych, has entered full scale development.
The first Chapter of three in the Lovecraftian horror series, Triptych, is released.
After much deliberation, the below model has been adopted.
Announcing Triptych, a Lovecraftian horror/mystery told within the confines of a Cryengine2 modification.