Toxis Residuum is a soon-to-be total conversion mod for the Half-Life 2 engine, incorporating many differn't ideas, asspects and concepts from many differn't cyberpunk tv series, films and games. All images, videos and media are all in development and are being changed/tweaked/finished off quite regularly (even if we don't show it all in updates). Any thoughts/ideas and or tips would be greatly appriciated and directed at either Crash-Headrom or Jenkins_08. -Unfortunately, due to personal reasons development of this mod has stoped for the time being. Work shall continue maybe at a later date (or when I get more staff). Till then, if anyone would like to see some of the maps worked on in this mod, please don't hesitate to contact me via PM on moddb (email is also good). Thank you for watching and I am sorry I was unable to bring you all 20 minutes into the future.

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Chernobyl Concept
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Mr.Walrus
Mr.Walrus May 18 2010, 8:48am says:

Wow.

+1 vote     reply to comment
archkyrie
archkyrie May 18 2010, 11:30am says:

looks really cool... but that purple makes me LOL
chernobyl exploded with bubble gum!

+2 votes     reply to comment
jenkins_08
jenkins_08 May 19 2010, 9:50am replied:

Hahaha! yeah something to do with the cubemaps i'm not 100% sure

+1 vote     reply to comment
Bublgum
Bublgum Dec 13 2010, 1:56pm replied:

Who said bubble gum?

+1 vote     reply to comment
Reeze17
Reeze17 May 20 2010, 5:23pm says:

this is really cool.

+1 vote     reply to comment
zonbie
zonbie Jun 19 2010, 9:42pm says:

yea good luck optimizing this...you should put this thing into the skybox and shrink the hell out of it.

very nice and accurately built though. props to the mappers

+2 votes     reply to comment
Cremat0r
Cremat0r Jun 30 2010, 9:07am says:

Hell this looks good.
You just have to optimize a bit and then this map is ready!

+1 vote     reply to comment
Saint_Stan
Saint_Stan Dec 17 2010, 8:10pm says:

woah

+1 vote     reply to comment
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Description

This is a concept of Chernobyl - a Nuclear Power Plant that we are basing our power plant off in TR. We wanted the building to be as accurate as possible where the surrounding parts don't really have to
Map is still a work in progress and needs a hell of alot of optimising.

Image Details
Type
Concept
Date
May 18th, 2010
Size
1600×900
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