Toxis Residuum is a soon-to-be total conversion mod for the Half-Life 2 engine, incorporating many differn't ideas, asspects and concepts from many differn't cyberpunk tv series, films and games. All images, videos and media are all in development and are being changed/tweaked/finished off quite regularly (even if we don't show it all in updates). Any thoughts/ideas and or tips would be greatly appriciated and directed at either Crash-Headrom or Jenkins_08. -Unfortunately, due to personal reasons development of this mod has stoped for the time being. Work shall continue maybe at a later date (or when I get more staff). Till then, if anyone would like to see some of the maps worked on in this mod, please don't hesitate to contact me via PM on moddb (email is also good). Thank you for watching and I am sorry I was unable to bring you all 20 minutes into the future.

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Chernobyl Concept
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Mr.Walrus
Mr.Walrus May 18 2010, 8:34am says:

Its good, but where is the evil cloudy sky lol?

-1 votes     reply to comment
fliros
fliros May 18 2010, 9:19am replied:

can't is be evil with sun shine ? :D

+2 votes     reply to comment
Crash-Headroom©
Crash-Headroom© May 18 2010, 12:08pm says:

lol simply tests. It'll have the green, disgusting, polluted sky soon enough, number of bugs that need to be worked out first...

+1 vote     reply to comment
Spare
Spare May 19 2010, 12:53am says:

Thats a crapload of models on the right...

+1 vote     reply to comment
jenkins_08
jenkins_08 May 19 2010, 9:48am replied:

LOL yeah i need to remove some cables because atm on my i7 rig im getting about 20fps in this map (where other large maps i get around 120) :P

+1 vote     reply to comment
MrCr@ck
MrCr@ck May 22 2010, 8:24am replied:

use you portal areas and hint brushes?

+1 vote     reply to comment
Crash-Headroom©
Crash-Headroom© May 25 2010, 9:05pm replied:

Yes we do mrcrack they just havn't been put into this yet

+1 vote     reply to comment
MrCr@ck
MrCr@ck May 27 2010, 7:12pm replied:

ok ,that's ok .... just question :D

+1 vote     reply to comment
Crash-Headroom©
Crash-Headroom© May 27 2010, 10:03pm replied:

Sorry bud didn't mean to sound so harsh ^^; but yes we shall add it just as soon as valve fix the FGD mounting problem, hammer is running INCREDIBLY slow atm :(

+1 vote     reply to comment
Reeze17
Reeze17 May 20 2010, 5:21pm says:

I love the electrical area to the right!

+1 vote     reply to comment
Crash-Headroom©
Crash-Headroom© May 21 2010, 8:31am says:

Ahhhhhh prossesor meltingly good....

+1 vote     reply to comment
zonbie
zonbie Jun 19 2010, 9:42pm says:

its way too small - the building that is

+1 vote     reply to comment
Crash-Headroom©
Crash-Headroom© Jun 20 2010, 10:00am replied:

yeah tbh this was just a map i decided to work on in jenkins' abbsence, might put it into the mod we arn't sure yet......Will be putting that small little substation thing in though. But thanks for the advice, i'll get round to boosting it up a bit soon

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Description

This is a concept of Chernobyl - a Nuclear Power Plant that we are basing our power plant off in TR. We wanted the building to be as accurate as possible where the surrounding parts don't really have to
Map is still a work in progress and needs a hell of alot of optimising.

Image Details
Type
Concept
Date
May 18th, 2010
Size
1600×900
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