Toxic Sins of an Empire. One of the biggest graphic projects Sins of a Solar Empire has seen. In the future we plan to remake the entire tech tree. Bring new ships and races into this deadly universe.

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Toxic Sins Of An Empire Will Reach Early Access March 20th, 2017

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What Does Early Access Mean To A Mod That Has A Version Released?

Well for this mod it means the previous versions have been scrapped and we have restarted.

March 20th is the official date chosen to release a massive update to the mod.

This will deploy the ground work for many more future updates and changes.

It is very important in this stage for our fans to play the mod.

We can only test the limits so far in our private play sessions.

As of March 20th, 2017 All Previous Releases will no longer be compatible with future updates.

Current Downloads:

! Please Note Any Version Marked Discontinued Will No Longer Be Supported In Future Releases !

Version 0.5.5 Demo

Version 0.5 5 Demo


Download Version 0.5 5 Demo - Mod DB

Outdated Versions:

Version 0.5.1 Discontinued

Version 0.5.1 Discontinued


Version 0.5 Discontinued

Version 0.5 Discontinued


Toxic Sins of An Empire 0.3.3 Discontinued

Toxic Sins of An Empire 0.3.3 Release Discontinued


Toxic Sins of An Empire 0.3.2 Discontinued

Toxic Sins of An Empire 0.3.2 Release Discontinued


0.3.1 Tech Weapons Patch Discontinued

0.3.1 Tech Weapons Patch Discontinued


Toxic SinsOf An Empire 0.3.1 Discontinued

ToxicSinsOfAnEmpire 0.3.1 Discontinued


Toxic Sins Of An Empire Version 0.3 Discontinued

ToxicSinsOfAnEmpire Version 0.3  Discontinued




March 13th, 2017

Alpha Version 0.5.5

Release To Be Announced

Please Watch The Dev Blog Below This Video For More Information On That


Some HD Images To Satisfy Your Need To Destroy


As we play test this gosh some of the views are just breath taking.

We all can't wait to unleash this epic expansion to you all.

Sins of a Solar Empire Rebellion 2

Sins of a Solar Empire Rebellion 3

Sins of a Solar Empire Rebellion 1

Sins of a Solar Empire Rebellion


March 12th, 2017

Recently Toxic Blood Media has been getting a out pour of fans wanting us to continue this mod. Over the years we have lost many people who was working on this mod and decided to scrap it. Even with our decision the fans have been speaking even a year since the last update. We are happy you all have enjoyed this mod for so long and want us to create an update. Sadly a lot of the data has been lost and for us to get back to a stable alpha build would take months.

However we feel the sins of a solar empire game was not entirely finished by the developers. There is so much potential for expansion. So the question now is why make an update now it has been a year since a update to the mod? The answer is simple. All of you want an update to this mod. So I have put a team together and in the coming days we will breath new life into this mod. So with that said check back in a few days and hopefully we will have something new to show.

If you are new to this mod enjoy the video below and see how far we have come.


Toxic Sins of an Empire Has Returned

Toxic Sins of an Empire Has Returned

News

So a few weeks ago I was saying a update was coming. Three days after that update our team got pulled again to another project. I am not going to say...

Toxic Sins of an Empire Update

Toxic Sins of an Empire Update

News 1 comment

So as I am sure you have all noticed one of the top 5 most popular Sins of a Solar Empire mods just vanished. Where did Toxic Sins of an Empire go and...

Toxic Sins of An Empire 0.3.3 Release

Toxic Sins of An Empire 0.3.3 Release

News

Toxic Sins of An Empire 0.3.3 Release. Change Log and Release Coming Soon. We have been holding steady in the top 5 Most popular Sins of a Solar Empire...

Toxic Sins of An Empire 0.3.2 Release

Toxic Sins of An Empire 0.3.2 Release

News 2 comments

Toxic Sins of An Empire 0.3.2 Release Change Logs/Patches Mod Dev Blogs and much more.

Add file RSS Files
Version 0.5 5 Demo

Version 0.5 5 Demo

Demo 3 comments

Open My Documents My Games IronClad Games Sins of a Solar Empire Rebellion Mods-Rebellion V1.82 Take the contents of your downloaded mod and extract them...

Version 0.5.1 Discontinued

Version 0.5.1 Discontinued

Patch

Download and add or overwrite the previous files. Requires Base Version 0.5

Version 0.5 Discontinued

Version 0.5 Discontinued

Full Version

Toxic Sins Of An Empire Version 0.5 Base Stable: You will always need to download the most recent base file if you want the mod to work correctly. If...

Toxic Sins of An Empire 0.3.3 Release Discontinued

Toxic Sins of An Empire 0.3.3 Release Discontinued

Full Version 2 comments

Installation Guide: Hit your start bar Open My Documents My Games IronClad Games Sins of a Solar Empire Rebellion Mods-Rebellion V1.82 Take the contents...

Toxic Sins of An Empire 0.3.2 Release Discontinued

Toxic Sins of An Empire 0.3.2 Release Discontinued

Full Version 5 comments

Change Log: Advent Capital Ship Beam Update Advent Capital Ship Beam On Hit Effects Updated Advent Bomber Beam On Hit Effects Updated Advent Frigate Beam...

0.3.1 Tech Weapons Patch Discontinued

0.3.1 Tech Weapons Patch Discontinued

Patch

0.3.1 Tech Weapons Patch After the 0.3.1 Release we noticed a very odd graphic glitch. The Tech Frigates had no lasers. Interesting enough the impact...

Comments  (0 - 10 of 22)
azharnoordin38
azharnoordin38

Are you guys gonna work on the weapon particle too??

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Guest
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ToxicBlood Creator
ToxicBlood

Version 0.5.5 will be released March 20th! The wait has been long enough I think we all will agree on that. I have been playing the new build and I must say much improved from Versions 0.5.0, 0.5.1. I run alienware and I was getting fps drops. I looked at the guys and was like. Bit much haha. So happy I don't have those issues in this version :D

Reply Good karma+1 vote
Guest
Guest

i cant seem to get the mod working, the mod`s checksum is 0 for some odd reason..

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SlaaneshFollower
SlaaneshFollower

crap, forgot to login before commenting. its my comment.

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SciFiFanSWSTSG
SciFiFanSWSTSG

all you need to do (i think) is go into the enable mods.txt and change it to "1", or however many mods are listed on it.

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Nero_amatam
Nero_amatam

Any chance this is/will be compatible with the E4X mod?

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ToxicBlood Creator
ToxicBlood

Doubtful. Changes would have to be made for it to run well.

Reply Good karma+1 vote
sahilchikara
sahilchikara

and one more thing which is i usually observed during the game that is
when we complete the research of a any weapon (such as lasers of the advent and tec etc) in the game, the texture of these weapons do not change when research completes, it remains as it same...try to make you mod settings something like this..when we upgrade any particular weapon then its texture should be change according to its research for example ADVENT WEAPON RESEARCH when we upgrade plasma from improved containment to high intensity plasma its texture should be changed from ocean green color to blueish color but it does not change at all....

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ToxicBlood Creator
ToxicBlood

Indeed. Great idea's. We will look into the concept of changing weapons and effects as you research new technology.

Reply Good karma+1 vote
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