For those unfamiliar with TA: Escalation (TA:ESC), we like to think of our effort as a production quality expansion to Total Annihilation which can be enjoyed in both Skirmish and Multiplayer settings. TA:ESC offers significant enhancements to the venerable TA gaming engine, including Cavedog quality models, textures, and presentation - a feat claimed by many, but realized by none; new GUI and extended menus; unique upgrading system for defenses and resources; deflective Shield Generators; mass unit Teleportation Gates; automated mass loading and unloading transports; Multi-Unit-Air-Transports; proximity bonuses for adjacent Fusions and Energy Storages; Surfaceable subs; walking ships; Omni Intel Towers capable of massive radar, jamming, LOS, targeting, and Commander hacking; and much, much more!

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Description

Screenshot from Sarwajagat, some interesting lore from him to go along with it:

'yay...another ugly picture...:D

There, three active Aegis, three active Galactic Gates, few Fidos + Shooters, some base defense, one Raptor and Empyrean, escorted by a few T3 tanks. Oh, and some Demolishers and a few factories.

brick of text for the picture. :P

Periphery Consciousness Log #12A

"Unit DE3, you're tasked to investigate Sector 32#V1. Periphery Consciousness detected a small radar blip in the sector, that analyzed to be a small sized threat to the Periphery Consciousness. Recent scouting runs done by Finks and Eagles units indicate a few interesting intel. The scouting party was annihilated before they can return but they successfully transmitted a number of useful data. Compiling the data, the resultant 3d image is obtained. Threat level of the Arm vermin had increased significantly in the sector. Unit DE3, use any method you found logical to swiftly neutralize the incoming threat. You will be granted the usage of the new prototype Vindicator Assault Gunship to help in your mission. Should you fail, you will be terminated from service immediately."'