For those unfamiliar with TA: Escalation (TA:ESC), we like to think of our effort as a production quality expansion to Total Annihilation which can be enjoyed in both Skirmish and Multiplayer settings. TA:ESC offers significant enhancements to the venerable TA gaming engine, including Cavedog quality models, textures, and presentation - a feat claimed by many, but realized by none; new GUI and extended menus; unique upgrading system for defenses and resources; deflective Shield Generators; mass unit Teleportation Gates; automated mass loading and unloading transports; Multi-Unit-Air-Transports; proximity bonuses for adjacent Fusions and Energy Storages; Surfaceable subs; walking ships; Omni Intel Towers capable of massive radar, jamming, LOS, targeting, and Commander hacking; and much, much more!

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The future of the project. (Games : Total Annihilation : Mods : Total Annihilation: Escalation : Forum : Total Annihilation:Escalation : The future of the project.) Locked
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Apr 17 2011 Anchor

well not spasificly but i was woundering.

have you ever though of doing your own side? and thus give yourself a chance to explore your own ideas. own look and technology?

plus the possibility of createing a story beyond the core contingancy?

May 2 2011 Anchor

Yea, we're slowly slowly adding Talon. And we have a story beyond Core Contingency.

May 19 2011 Anchor

cool. thanks for the answer.

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