Tiberium Secrets was a C&C3; mod that was developed from 2011-2020. Our vision was to create a future for the Command & Conquer universe. We had 3 new factions planned, and managed to release 1/3 of our planned content. We scoped too big, and unfortunately needed to cancel the other 2 new factions. These included novel mechanics, lore, and IP. etc. Development has been sign sealed, and delivered. All that is required to play the ASI is a working copy of C&C3;: Tiberiumn Wars. All of the content is FREE! Of Charge. Explore to your hearts content! Love it or hate it, all things must end, so new things can grow.
Poll started by GeneralJist with 92 votes and 8 comments. Browse the poll archive.
Exploring a concept for indie tibsec that would be a turn based tactical 4x hybrid, instead of a straight Real time strategy.
What would be your preference?
If it would be of good quality, why not?
Nope, second I see turn based, I'm out of any game.
I think you would end up with a cease and desist order if you developed and or released Command and Conquer intellectual property for purchase.
sigh,
We are not doing this.
We are only using our 3 original factions, and not using any C&C IP.
Then you need to clarify your question.
If a conquest mode like in kanes wrath was turned based but the battlefield was real time expierence I would buy a game like that
If it had a good single player campaign i'd probably get it.