One man mod with the aim of merging the Generals factions into the Tiberium universe, with the exception of the USA which will be replaced by GDI.
This will be a total conversion where the original factions will serve as a template for my own. Gameplay will be more realistic than Generals/ZH, with my main inspiration being the Act of War series of games, which struck a good balance between realism and simple fun. In addition, I'll be taking gameplay features from Tiberium Dawn and Red Alert.
Plot is fan-made and takes place after Tiberium Dawn where civil wars break out in the Middle East and China. Factions involved are the Global Defence Initiative, Middle East Liberation Army, and the People's Liberation Army.
- Revision of each side's arsenal
- New campaign for each faction
- Replacement or modification of most faction models
- Revisions to gameplay; focusing on improving depth and realism
- Some form of naval combat
Global Defence Initiative (GDI)
The high tech faction whose arsenal will be similar to what they had in Tiberium Dawn. Their doctrine is one of fast and decisive battles where the aim is to reduce casualties. As such, their units will emphasise range and power in order to destroy their enemies as quickly as possible.
People's Liberation Army (PLA)
The medium tech faction. Reflecting the state of their country, the PLA is a mixture of old and new with Type 69 tanks fighting alongside the latest in Chinese conventional tank designs, the Type 99. Their doctrine emphasises prolonged and slow pushes to take advantage of their numerical superiority.
Middle East Liberation Army (MELA)
Low tech faction, which emphasizes decentralization and sneak attacks. Relies mostly on scraps for upgrades and repairs to their vehicles. Unlike the other two factions, MELA structures will be built by workers instead of construction yards.