Bringing a new and visually stunning 3D engine to the RTS genre is C&C: Generals. Play as the USA, China or the GLA with a large selection of tanks troops and air units, as well as unique general abilities to help you turn the tide of war. C&C: Generals puts your trigger finger on the pulse of modern warfare. Prepare your forces, General!

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Command & Conquer Generals Command & Conquer Generals Command & Conquer Generals
Blog RSS Feed Report abuse Latest News: Mod Rome 3 units ok

About ROME with 5 comments by COLONELWOG on May 2nd, 2010

I caught up with the delay of having to redo the Roman units. Indeed, I ask permission Rise of Rome (Kelso) for permission to use his models and I have never been answered, so I took that as a yes, I was wrong because Kelso is thus shown, asking me to remove the models of his team because I did not even mention their name serious error on my part (especially since been forgotten in the mod I completely forget) is actually done. my apologies Rise of Rome very good mod for BFME and BFME II.
So I try to catch up by creating my own models. It remains for me to reedit the farm and I could go away or I had to stop me... Here are some pictures visible Gallery ModDB.



Thank's all to follow me.

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InFusion Mod 4.1
C&C: Generals

InFusion Mod 4.1

May 21, 2012 InFusion Mod Full Version 1 comment

To bring main enhancements to the game by “inFUSIONning death power-tools“ New units, upgrades, tweaks, sounds, visual effects and so on, colected from...

MALAYSIAN WARS v1.8
C&C: Generals

MALAYSIAN WARS v1.8

Dec 28, 2011 C&C: Generals Full Version 12 comments

First project editing for C&C Generals. This mod only for Generals Not Zero Hour. Be Sure to remove other mods before applying this one.

cold-strike mod final version
C&C: Generals

cold-strike mod final version

Dec 17, 2011 Cold Strike Mod Full Version 3 comments

its a mod that hasnt been around for years and now its time it to out of again its a nice mod and its be soon to the world. even the maker of this isn't...

FX list for Generals & ZH
C&C: Generals

FX list for Generals & ZH

Dec 16, 2011 C&C: Generals Other 3 comments

FX list for Generals & ZH aaaaaaaaaaaaaaaaaaaaaabb

Pro:Gen 1.9 Generals
C&C: Generals

Pro:Gen 1.9 Generals

Jul 19, 2011 C&C: Generals Full Version 5 comments

This is the older version of progen, made for generals, adding in 9 generals (all but one of which aren't in zero hour)

mod stargate sg1 V3.06
C&C: Generals

mod stargate sg1 V3.06

Dec 26, 2009 Command and Conquer Stargate SG1 Full Version 6 comments

Comme promis le mod stargate sg1 dans sa version V3.06 sans le fameux bug des jaffas As promised mod stargate sg1 in the version v3.06 without the famous...

Comments  (0 - 10 of 103)
Jewoenboy
Jewoenboy Nov 1 2011, 8:47am says:

☻/ This is Bob
/▌ Copy and paste him so he CAN take over moddb
/ \

-1 votes     reply to comment
Jewoenboy
Jewoenboy Sep 2 2011, 10:30am says:

please help! C&C mods works not any more: Why? i don't know. like shockwave, First i could play and then stop working. i get an error like: stupd working because headware overload or virusses, please contact: generals ea. something like that. i don't have any virus please help!

+1 vote     reply to comment
joojie
joojie Aug 1 2011, 2:11pm says:

can you add mods to fisrt decade bundle? :~/

+2 votes     reply to comment
macacos2
macacos2 Jun 29 2011, 8:04pm says:

EA, do a remake of this ******* great game.

+3 votes     reply to comment
ExzcellionGamma
ExzcellionGamma Jul 27 2011, 8:19am replied:

Generals 2. That will be that.

+2 votes     reply to comment
OverlordThanatos
OverlordThanatos Mar 18 2011, 3:55pm says:

a great game.
i had no complains at all with the system it used. loved it. i really liked that each faction has a way of geting free $.
i loved everything about it.
the promotion was worked that players had to choose what they really wanted.

+2 votes     reply to comment
F4l1nd10
F4l1nd10 Jun 8 2011, 10:10am replied:

even the bugs? XD

+3 votes     reply to comment
darkmessenger
darkmessenger Jun 30 2010, 3:15pm says: Online

I don't understand why all of the best mods are created to ZH which has epic fail coding... The game is aggravatingly unplayable on bigger maps (and filled with obstacles) with many players, while the basic Generals runs smoothly and flawlessly in the same situation. Or do you guys know something secret solution for this???

+5 votes     reply to comment
Bomb_Tank
Bomb_Tank Jul 4 2011, 6:36am replied:

Very much agree with that. Zero Hour, despite being a bigger game, is bloated with unfinished and redundant coding. What's worst, it gives me random crashes where the original never did.

Most people mod for it because they think Zero Hour has more potential, which I think is odd since most mods could easily be done on Generals. Surely it's better to start with a stable game and build upon that, as opposed to spending a large amount of time going through all the unfinished junk..

+4 votes     reply to comment
king_ghidorah93
king_ghidorah93 Mar 24 2011, 9:16pm replied:

EA kinda rushed in developing Generals. It, in truth, is only showcasing around 40% of its potential. This game could have been EPIC.

+4 votes     reply to comment
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C&C: Generals
Platform
Windows
Developer & Publisher
Electronic Arts
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Official Page
Ea.com
Release Date
Released Feb 8, 2003
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Style
Genre
Real Time Strategy
Theme
Fighter
Players
Single & Multiplayer
Project
AAA
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Boxshot
Sequels
C&C Generals 2, Coming 2013
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C&C: Generals, Released Feb 8, 2003
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Statistics
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135 of 6,687
Last Update
4 months ago
Watchers
125 members
Mods
44
Addons
6
Files
27
News
7
Features
2
Tutorials
2
Reviews
15