This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
A little typo there! "Unstable - when suffers high anoumnt of damage eplodes..." Otherwise, a really nice model!
I can see that ... now :(
dont worry about spelling, were to taken in by the amzingness of your work :)
yea as long as we can read it we will download it
lol
^ xD true dat
Only thing ive noticed is that it looks too square. Same with the green tibeium. you know like the tiberium is too orginized in it's growth patern.
tru but this is real close up remeber
true, but it would be hard enough as it is to code that, let alone randomly
Looks nice than the green... finally exploding Tiberium, YAY!
Any chance you'll update the tiberium trees?
Lovely model, pods feel the right proportion to the crystals.
Great job! I like the glow!
Essence mod made me realize, that in the Original Tiberium Wars the Harvester collect so much Tiberium they could impossible storage. Because the original EA Chrystals are to big.
Small details like this making this Essence mod so special.
Blue Tiberium bomb anyone?
A suggest: Don't name it "Blue Tiberium". Everyone sees it is blue. Call it like it was called in TS: "Tiberium Vinifera". It sounds much cooler than just "Blue Tiberium". And also smarter^^