This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Report RSS TE Forgotten Construction Yard - destroyed (view original)
TE Forgotten Construction Yard - destroyed
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OCrest
OCrest - - 151 comments

-_-,

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MariusMaximus
MariusMaximus - - 1,286 comments

You will not be... "forgotten"... :D

... Terrible joke, sorry :(

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FortressMaximus
FortressMaximus - - 1,664 comments

*needs fixing*

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Oaks
Oaks - - 2,242 comments

Back up Crane build.
Machine shop building new MCV :D

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.Mac.
.Mac. - - 165 comments

Do I spy, with my little eyes, a Forgotten harvester at the top-left corner? :)

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FortressMaximus
FortressMaximus - - 1,664 comments

Guess what kind of special ability can have...

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.Mac.
.Mac. - - 165 comments

Hmm... perhaps it "Churns enemy infantry into Tiberium milk"? XD

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Oaks
Oaks - - 2,242 comments

Heheh,dudes? Srsly? Mutant renegade harvester discussion again?
Moddb.com

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.Mac.
.Mac. - - 165 comments

I thought obvious joke was obvious *shrug*. But you are right, it was already seen before.

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Oaks
Oaks - - 2,242 comments

"Joke is a very serious thing"
And mutant harvester too..
Well, their harvester must have some unique..purposeful ability anyway :D
Lets put the milk aside for some later time.
Like, for the cabal xD

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Construction Yard destroyed.