This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
And here we have the most important unit in game - Mobile Construction Vehicle. Unpacks into Construction Yard that construct all buildings in game. Not much to say, but enjoy anyway :)
You may notice that Forgotten Construction Yard looks like Tiberium down Construction Yard so why not MCV. Well I wanted something that is more plausible for Forgotten to build so here we have salvaged military truck.
eaeaaeaeaeaeaeaea
Just as open this page, new update!
Carnius - putting out awesome as always.
Indeed, most important unit and structure.
Fantastic camion, another crucial step, along with animations,
for Forgotten to become full fledged faction.. is done.
Eagerly waiting for crane, mobile outpost/deployed and mutant "technician/salvager/whatever".
Just that description lacks: "Requirements-Scrap Yard"
:D
Have a nice evening, commanders.
I wonder how is this compared to the CNCLabs version of the Forgotten MCV.
"Loaded up and truckin".
Lovely design!
Cannot wait for this next update
Awesome!
Classic sentence: New Construction Option.
Looks like one of those GLA nuke trucks they used in china's mission 1,ood work through ^^