The fine individuals who have brought you C&C Tiberian Dawn Redux and Tiberian Sun Redux for CnC Zero Hour, have decided to switch over to CnC 3 to give you a more Tiberian Sun themed mod then they could on Generals Zero Hour. The mod will feature all of the Original Tiberian Sun and Firestorm units, together with new never seen before Forgotten units and structures, GDI and Nod Tiberian Dawn Timeline units and structures you can capture on the battlefield or even if you want play as them, and remove those Hightech egg-heads from the battlefield. With all this extra firepower a new faction have arrived, little to none information is available at the time for what there purpose is in this war, but we will find out soon.
This puppy fills a much needed deficiency in the GDI's line-up, which is vulnerability vs. aircraft. The Hover Multiple Launch Rocket System are a fast ground based medium armored anti-air hovercraft that can destroy air forces pretty easily but tanks are still a problem to them so keep them protected from ground troops.
Wow, looks like a shot from a film. :-)
just worldbuilder.
only update on the model is texture and the turret.
if thats from WB... Then you guys are really working hard on the models.
Well you have seen Tiberian Dawn Redux... the effects and details achieved there are being directly transferred to TSRX as we are the same people with the same shared Modding assets. :p
how bout u make a intro movie like the one in RA3; the part where invading japanese forces approach moscow from the sea.
Well, don't know if Japan with be invading Russia by sea if one was made. ;p
But it would be cool to make a redux recreation of the TS intro. :)
how did you make the skybox mode in worldbuilder?
I use photoshop for the skybox.
Why didn't you change the water?like in TD redux
well I dont think that ox's drink toxic water :p
But then you could have them mutate into special Visceroids which would be able to make Tiberium Milk! XD