The fine individuals who have brought you C&C Tiberian Dawn Redux and Tiberian Sun Redux for CnC Zero Hour, have decided to switch over to CnC 3 to give you a more Tiberian Sun themed mod then they could on Generals Zero Hour. The mod will feature all of the Original Tiberian Sun and Firestorm units, together with new never seen before Forgotten units and structures, GDI and Nod Tiberian Dawn Timeline units and structures you can capture on the battlefield or even if you want play as them, and remove those Hightech egg-heads from the battlefield. With all this extra firepower a new faction have arrived, little to none information is available at the time for what there purpose is in this war, but we will find out soon.
Because we think that just one Mammoth isn't enough.
And if you spy with your little eye that the Tib Dawn Mammoth got a new texture then your correct. We are also going to take a overhaul on the TDRX models and texture's as well so they fit nicely with the rest of the models.
Ohh yeah this are ingame models with there current size.
I would go for the GDI Mammoth MK I.
I'll choose GDI Mammoth MK II.
Mammoth MK II is the best!!!
mammoth ready!!!
I`d go with the Mammoth MK II.
You can implement both units, i think .You can think MK II as a titan unit that you can have only 1 at a time.
Is it a mandatory thing that you implement only tiberian sun units?? or it's just priority?I think it will a d.mn good if you can put extraordianry things out of your imagination as units and from other tiberian universe games.
Same here, why not do both?
Would be a bit like Tiberian Dawn Redux, where you have classic armies and extended armies with units, which were not included in original game.
The original plan now is to also have Tiberian Dawn units to use for mappers. As you can see we have a Forgotten Mammoth, GDI Tib Dawn Mammoth and Tib Sun Mammoth to use in the mod. As you can see in the description we think that it is not enough to have one Mammoth.
I choose the stealth tank in the foreground.
The chin-gun on the MKII looks enourmously oversized. Its supposed to be a machinegun, not a 122mm dual cannon!
lol :P bigger the cannon easier to hit
So here's what I really have yet to have answered... The generals engine, even heavily modded...can seriously look...like THIS? THIS=better than any recently released RTS?
I got your point. In my opinion, this mod could be a real full game, a real Tiberian Sun game, not just a mod.
I'm talking about whether it can TRULY look like these unit previews and you're talking about its potential to succeed. Apples to oranges, my friend..
@Hammerghast I assume you saw this mod which this owes for its existence to. Moddb.com
nice!! have seen quite a few mammoth in generals engine, most of them look off cause somehow the texture is wrong or off... this one's texture is spot on!