"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...

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THE_GMoD
THE_GMoD Aug 20 2008, 7:35pm says:

now where talking!

+1 vote     reply to comment
WhiteWolfReborn
WhiteWolfReborn Mar 20 2010, 9:32pm says:

7.62mm coax gun barrel is missing. please tell me it will fire.

as encouragement, the M2A2 has a 7.62mm coax gun as well

+1 vote     reply to comment
Illuminatus_Dominus
Illuminatus_Dominus May 24 2011, 9:40pm says:

Ah the M1A2 Abrams. Hopefully the Dev team will actually make that 120m Smoothbore effective against infantry. I remember playing the Original where tank cannons did next to no damage against infantry. Hopefully they will fix that.

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Dec 10th, 2007
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