"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
These WIP's are vehicles being developed in a much higher polygon quality, for use in Full-Motion Videos. The MLRS was built by Killa, and the Orca, Medium Tank and Harvester by Testudinidae.
These are some really good high poly models!
I don't know what to say! It's perfect!
Hardly... the tank doesn't have threads yet :P
I really didn't notice that until I looked at your comment.
u mean treads
very nice!
will the Abrams have a working coax and .50 caliber?
will the Orca Minigun work?
Oh. Heres my harvester lol