"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
Often available in campaigns after enemy SAM sites have been destroyed, and sometimes seen in Multiplayer mode, the GDI A-10 is an alternate Superweapon accessible occasionally via crates. This model was built by DamageINC, and textured by Soviet_Deso.
You change the texture, so the A10 can look more like in the original Game... But in the FMV's the A10 is green like in generlas...
But anyway... I like the yellow A10 more than the other one :)
Well these ARE the ingame models... for our FMVs we'll use more high poly ones anyway, so I guess we could still go with the classical C&C FMV green for those.
I shivered at how great that looks! The A10 is one of my favorite aircraft!
Along with the Corsair, Osprey, F22, and gotta love the Apache!
speaking of which, you could include the F-22 (not F-22A, this is 1995 we're talking about) for both sides and that unidentified black GDI fighter as shown in the particular GDI cutscene, "World News and Opinion"