"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
The GDI Weapons Factory was modeled by Ric, and textured by Soviet_Deso.
Doesn't the original door have a spiked teeth look rather than that?
It depends on the source you are referring to, but we debated a large number of versions to make sure we had the one that the most people would be happy with :) This is by and far the best of them.
I was talking about the Tiberian Dawn, the very first C&C thjat was started by Westwood.
So was I ;) WW made multiple renders and one version of the teeth actually did look like this.
Don't take this the wrong way, but it looks a little plain, especially the texture...
I think it looks fine :)
A little plain? I'm really happy they (modders) don't go that way. It's the 1995 structure right now, and I hope it stays that way. :)
I agree
Holy shiznit, that's awesome! Makes me wanna get out my N64 and play it...finish the mod!!!
i personally liked the N64 version BETTER than the PC, the hole 3D thing... but the pc is good to because it crashed less, god that thing would flip out and make weird noises (EERRRRRPPPEEERRRRRRRRR) i constantly found myself in the middle of a level trying to send a commando into a area that is fenced only for the detection to fail sending it down to 3fps and making the moving characters to end up moving off the screen until eventually the game froze! those where the days!