Thrawn's Revenge is a large-scale mod for Empire at War: Forces of Corruption. It includes the events of the Galactic Civil War after Palpatine's death at Endor, up until the signing of the Pellaeon-Gavrisom treaty. If you own the Steam version of EaW, you will have to complete extra steps to run the mod after installation. Please see the manual for these steps.

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RSS feed Report content 1.3 Release Fleetshots (view original)
1.3 Release Fleetshots
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Axxif Jan 29 2012 says:

Long live the Pie! Lol

+5 votes     reply to comment
DeathsHand Jan 29 2012 says:


+3 votes     reply to comment
Sistros Jan 29 2012 says:

Please explain to me why do you have the models like phoenix rising's and you don't use them??? This MOD is awesome and I've changed the models on my version 1.1 and it's cool.

-2 votes     reply to comment
.Corey. Author
.Corey. Jan 29 2012 replied:

A lot of the models have been upgraded since 1.1, considering 1.1 was well over a year ago. Phoenix Rising uses models from other mods, we make our own. We prefer the ones we have, and the ones we don't think are good enough we redo ourselves. It's just that there's a lot of them, so it can take a while before we get through them all.

+6 votes   reply to comment
Sistros Jan 30 2012 replied:

But why don't you just focus on one at a time until it's 100% complete? Don't get me wrong, i'm only speaking because I enjoy this mod and I wanna share my opinion in order to get it better. They may be using other mod's models and stuff but what i'm trying to point is the amount of detail and the addition of cannons and turrets, etc. Anyway, i personally like phoenix rising's models and others, so I pick here and there and I change them to my liking, let's say i personalize it to my vision. Alliance 2.3x has add an enormous depth of options and details to EATC, look at it if you haven't already seen it, you may get some new ideas too =). I've just played a bit so i cannot say much about the progress you've made but i admire your work so please take this as an encouragement =).

0 votes     reply to comment
.Corey. Author
.Corey. Jan 30 2012 says:

We do only focus on one thing at a time. I'm not saying we get everything half done and we're finishing it now, I mean we're redoing old stuff. Some of our models and skins and up to 6 years old, so it's just that we're better at it now than we used to be, so we update the old stuff. If you want to point out specific models and skins you think need to be redone, feel free, but if you're playing 1.1 there's been about 25 that were redone for 1.2 and 1.3. 1.0 and 1.1 were only released because we weren't actually planning to finish the mod at that point and wanted to get something playable out so it wasn't all wasted, so we basically had to decide whether to leave in some of the worse stuff or just cut it, and so we decided to leave it in and update it as we went.

I mean, between the version you're using and the current version, the following models and skins have been completely redone:
Golan I, Golan II, Golan III, Ascendancy, Au'riette, Carrack, VSDI, VSDII, Phalanx, Chaf, ISD, ISDII, Dominator, E-Wing, Syca, Strike Cruiser, Krsiss, Light Frigate Shipyard, Heavy Frigate Shipyard, Capital Shipyard, Kariek Cruiser, Warlord Decimator. I may be forgetting a few.

We appreciate the interest and feedback, so if you want to tell us specific ships or whatever you think should be updated, feel free to post them, either here or start a topic on our forums.

+6 votes   reply to comment
Sistros Jan 30 2012 replied:

LOL no I've personalized 1.1v to my liking but I'm talking 1.3v, I'm playing it and changing things to my liking also. =) thanks Corey, I will give you feedback.

-1 votes     reply to comment
Med8r Feb 4 2012 replied:

Phoenix Rising's models are, undeniably, really good, regardless of where they get them. However, all the detail comes at a heavy price, and that's the reason the average space battle in PR is unbelievably laggy (even with a higher-end computer), to say nothing of GC.

On my part, I'm glad TR's models are less detailed. They still look awesome, and they don't put nearly as much strain on your system to enjoy them.

-1 votes     reply to comment
ThatOneEpicGuy Feb 11 2012 replied:

Hey, could you tell me how to install this mod for use with Steam? I'm new to the mod stuff, and need some help.

+1 vote     reply to comment
bl4ckh4wk64 Apr 22 2012 replied:

Install it to desura and it'll tell you how to adapt for Steam.

+1 vote     reply to comment
SurfingDoc Feb 14 2012 says:

Great work but can you just remove the Interdictor Star Destroyer or fix the shadow mesh because it just looks funny without shadows

+1 vote     reply to comment
Enceladus Creator
Enceladus Feb 15 2012 replied:

Good News everyone, Interdictor Star Destroyer shadow mesh has been fixed. It will either be in a patch at some point or you'll have to wait until the next major release.

+1 vote   reply to comment
Kaltran Mar 4 2012 replied:

Damn. Read that in Dr. Farnsworth's voice. I'm going back to sleep.

+3 votes     reply to comment
bovb902 Feb 16 2012 says:

Damn i should had fell for the pie and not for the shiny star destroyer :( xD great mod tho

+1 vote     reply to comment
wheelmandan Apr 30 2014 says:

all allied as one! what could make all the major groups come as one major fleet!?

+1 vote     reply to comment
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Some screenshots of Imperial, New Republic and Empire of the Hand fleets.

Jan 29th, 2012
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