Hello and thank you to everyone who has been playing my mod and giving feedback. Be it good or bad I really appreciate the time you guys put in to playing and talking to me about it, and I hope you guys appreciate the time and support I put into my projects.
Note that the below is merely a series of hotfixes and should not alter your experience or opinion in any way drastically, it does not add new content.
In an effort to show the aforementioned support, a patch is due out in a day when it authorizes or so that fixes the following issues in Part 1's Remake, luckily a list MUCH smaller than the initial release:
1: Grenades have been removed due to finally finding the correct flowgraph node for it.
2: Issues with fog rendering on some machines has been approached, and hopefully fixed.
3: Unlocking Hamlet has been made easier to spot, the lantern now has a dull flame on it.
4: Smoking shrine to winter flashback has been enabled by default, but still is present in the optional short story. A lot of people were missing out on the winter narrative.
5: Embarrassingly, I forgot to vegetate the lake. Whoops. Uncanny valley has been removed, now has shrubs and rocks.
6: Brightened all houses in Hamlet, sacrificed a little performance to do so though. Optimized best I could
7: Autosave system removed, it was severely glitched.
1: Lowspec view distance has been increased, though you should still be playing on high or very high.
2: Weird pier that falls without sound has been removed, was a leftover trackview sequence.
3: Sea height has been lowered by two feet to negate the dockhouse glitch
4: Optimization tweaks for VH spec.
5: Added 5 more solids (impassable areas) in feedback from places where you can get stuck
6: Removed odd yellow ground mud in forest, added more bushes in some spots, nothing major.
7: Updated readme with new unfixable glitches, some new gameplay tips, and simplified install instructions.
For the 3rd year running the time has come to kick off Mod Appreciation Week 2017 and talk about our favorite mods. To thank those from our community who participate in spreading the love and awareness, we have partnered up with some friends of Mod DB and have a bunch of Steam keys to giveaway:
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2017
After you have linked to a mod in a tweet, blog, forum or facebook post, let us know by leaving a comment with a link to your post. At the end of the week we shall be picking a few members at random who followed these rules, and will send them a key from one of the above games.
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