The Sundering: Rise of the Witch King is a mod for Medieval 2: Kingdoms and based around the fantasy world of Game workshop's Warhammer universe during the civil war between the Elves, the mod's campaign opens with the Death of Bel Shanaar in -2751 IC.

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Tomb Scorpion
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CrisisLeRouge
CrisisLeRouge Oct 6 2012, 11:08am says:

Nice ;) good job !

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Reborn:X
Reborn:X Oct 6 2012, 11:08am says:

So those are like, medieval Necrons?.

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Hollownerox
Hollownerox Oct 6 2012, 12:41pm replied:

It's more like Necron's are the futuristic Tomb Kings. Tomb Kings were made first, then GW made the Necrons as their equivalent for the 40k verse.

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Commander_Synn
Commander_Synn Oct 6 2012, 11:28am says:

yes, except they r tomb kings.. more accurate to egyptian style... necrons are a big trip"

+1 vote     reply to comment
Xan_Krieger
Xan_Krieger Oct 6 2012, 3:04pm replied:

So basically acient egyptian necrons. Seems like a cool thing and I can't wait to see how murderous these things are on a battlefield.

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Commander_Synn
Commander_Synn Oct 6 2012, 7:44pm replied:

agreed", but they dont have giant floating fortress pyramids... xD

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Description

The Tomb Scorpions once guarded the Tombs of ancient kings, ensuring that those of a curious nature never escaped alive. Now their Undead husks are bound to the spirit of a mummified Liche Priest, whose ruined body is carried within the carapace of the Scorpion. As a result, the Tomb Scorpions are immensely powerful and highly resistant to magic, their own vengeful spirits bolstered by the proximity of the Liche Priest within them. Beneath the field of battle they wait patiently until they are called to the surface, their claws tearing through anything above them in a swelter of gore.

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Type
Concept
Date
Oct 6th, 2012
By
Kolwen
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1280×1024
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