The STARGATE Mod is a non-commercial project that is created by Stargate fans all around the world for the Stargate Community. It has been around since 1999. Our goal is to create a total conversion for the Half-Life² engine that will journey the player through the Stargate universe as known from the movies and TV series. The mod will feature a singleplayer mode with a compelling story as well as several multiplayer modes.
At its current development stage we are focusing on the multiplayer mode which is planned to be released before the singleplayer version. This First-Person-Shooter will feature beautiful maps with multiple worlds to battle on - for treasures, artifacts, territory control or simply the annihilation of the opposing team using a variety of weapons seen on the Stargate TV shows.
We are looking for talented mappers, texture artists, modelers, animation artists and more. See our jobs page for details!
This year has been a busy year here at The STARGATE Mod. Although we haven't presented much we have evidently been hard at work. A significant amount of issues has been fixed and new features have been added but most of these things are hard to talk about if your audience can't play the game and therefore can't appreciate the updates.
Mostly that leaves us with screenshots of environment art or model renders. In that vein there's an images of our new Jaffa character model that we've been working on for so long, to the right of this text. The Jaffa is - what else did you expect - frozen in a stasis chamber of the Ancients.
And since we seem to be putting out one or two videos every other year here's one of those time-lapse development videos (like we've already done with Maceria) of our Roswell47 complex:
The game is still a ways off from our envisioned final product but already highly playable and great fun as can be attested to by our playtesters and hopefully, soon, by you as well. We would like to take this opportunity to announce that we'll be making our game beta publicly available next year (that is 2014 at the time of posting).
We'll be doing this in steps. To ensure a smooth release we want to slowly increase the amount of players with access to the game. Everyone who has already applied for testing over the last few years has a good chance to gain early access. You can of course still apply just as well, and here is one important amendment: If you are able to host a Source Engine dedicated server you have a high chance of jumping the waiting list. We need server administrators to host some Stargate Mod servers so that everybody can get a slot and play once this goes public. And once we've successfully tested how our shipping tools and the game itself handle under larger player numbers and everything works out we should be able to go fully public without a hitch.
Thank you all for your interest and support, we hope you're looking forward to 2014 as much as we are. Now let us send you off into the new year with a screenshot of a previously undisclosed planet called Hertea. From all of us at The STARGATE Mod: happy new year!
For more screenshots check out the original news post here. You can also follow us on Twitter .
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Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like The Stargate Mod. We love games like Half-Life 2 that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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