In The Rising, there is no place to hide, there is no escape, and you will not be rescued. The only hope available for mankind will come from your determination and resilience. The time of avoidance and submission are over. The only option is to resist.

Report article RSS Feed The Rising MOD - Update 7 Recap (June – September 15th)

While the PR side of The Rising MOD has been silent these past few months, the MOD has actually progressed quite a bit since then. Here is a recap of past events, completed work, and current WIPs.

Posted by MatthewD on Sep 15th, 2010

While the PR side of The Rising MOD has been silent these past few months, the MOD has actually progressed quite a bit since then. Here is a recap of past events, completed work, and current WIPs.

In early June, I was on Podcast17 talking about the MOD, answering questions, and shedding more light on how The Rising will feel and play. I highly recommend listening to the interview as it reveals so many cool game play mechanics and features we previously hadn’t mentioned.



Weapons
One of the reasons the MOD was delayed this year was the fact that we weren’t happy with the way our weapons looked, felt, and sounded. While on the surface this seems more like a cosmetic upgrade, it actually gave us a great opportunity to re-work our weapon system and give the MOD a more survival-horror feel with combat that’s in-your-face and not just another zombie shoot’em up. And besides, the first-person animations and weapons are something you’ll be seeing/hearing 90% of the time. So for something players are always going to be looking at, it’s a good idea to make them incredible. As a result, every weapon (including the arms) has been (or is in the process of being) re-made from the ground up. In addition, John recently re-recorded each weapon and Sick420 (our animator) is hand animating the in-game first-person camera for each weapon sequence (think BF:BC2 or Modern Warfare 2).

Weapon Recordings (Preview)

Old Glock and Old Arms

new aiming system? wtf?

New Beretta and New Arms
Beretta Screenshot Outside 


Old Mossberg 590


*FIXED Custom Mossberg 590 w/ Bayonet and Sling

New Mossberg 590
Mossberg 590 Version 2

Oh and I can't forget the Bayonet :p
Bayonet


 
Characters

Our Resistance character has undergone many changes and transformations throughout this year. Here is a glimpse of his current state.


Note: A separate article will be posted chronicling him from the design phase all the way up to the in-game implementation, so stay tuned for that.

If you would like to keep up-to-date with The Rising, please add us to your watchlist. We update the media section weekly with new stuff and use fan feedback to improve the MOD.

-MattD

Post comment Comments
s0liD
s0liD Sep 16 2010, 6:54am says:

holy!! that looks awesome!

+3 votes     reply to comment
Swaggletooth
Swaggletooth Sep 16 2010, 7:03am says:

Great work guys! It's well worth going back and polishing assets as you go along with a mod (naturally you build up your skills as you progress) - what I'm seeing here has really pulled your mod forward in terms of visuals.

+1 vote     reply to comment
weasle
weasle Sep 16 2010, 7:49am says:

That bayonet looks awesome! Keep it up :D

+1 vote     reply to comment
Awesome_ninja
Awesome_ninja Sep 16 2010, 8:55am says:

Wohoo, awesome improvments as always, geat job guys!

+1 vote     reply to comment
MrMattWebb
MrMattWebb Sep 16 2010, 9:51am says:

Lets hope this mod is still free and up for release when its done and it doesnt go and pull a "raindrop" lol

+1 vote     reply to comment
MatthewD
MatthewD Sep 16 2010, 10:39am replied:

The Rising MOD will always be free. However, if you still want to send us money, go right ahead :p

+2 votes     reply to comment
RogerRamjet
RogerRamjet Sep 16 2010, 10:16am says:

Very nice work...

+1 vote     reply to comment
xXMaNiAcXx
xXMaNiAcXx Sep 16 2010, 11:59am says:

Sweeeeeeeet!
I just love that mossberg, and the bayonet, and the beretta, and the character, and the features, and the foley, and lol, I love everything from this mod, congratulations ^.^

+1 vote     reply to comment
Cremat0r
Cremat0r Sep 16 2010, 1:33pm says:

This mod just did it!
It's now in my top 3 of unreleased HL-2-mods, your job is epic!

+1 vote     reply to comment
56er
56er Sep 16 2010, 3:27pm says:

Okay, the old mossberg was a hel of a weapon (from the looks of it) but the new one is like, I don't now, maybe pure awesome? :P

+1 vote     reply to comment
RockerFox
RockerFox Sep 16 2010, 5:17pm says:

nice, I love the new Beretta w/ new arms and the new Mossberg. Can't wait to play this mod

+1 vote     reply to comment
Rukus_
Rukus_ Sep 16 2010, 7:07pm says:

The way your speaking infers that a release date is close :D

+1 vote     reply to comment
SolidFake
SolidFake Sep 16 2010, 7:18pm says:

mossberg&bajonet: stab-shoot-ccccooomboooo
love that mossberg

+1 vote     reply to comment
Spooboy
Spooboy Sep 16 2010, 8:45pm says:

The Rising has risen to be my all time favorite mod. Keep up the fantastic work Matt (and team). I am eagerly awaiting more content, and the chance to play the game itself.

+1 vote     reply to comment
vfn4i83
vfn4i83 Sep 17 2010, 1:47am says:

Beautiful weapons.

+1 vote     reply to comment
Gearson
Gearson Sep 17 2010, 11:12am says:

Thanks for taking the time to do the job right.

+1 vote     reply to comment
KaiMan32
KaiMan32 Nov 21 2010, 10:11am says:

I haven't been on in a while and the progress looks great :D

+1 vote     reply to comment
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