The Red Alert, developed by the mod team of C&C Labs (makes of The Forgotten and C&C All Stars, undertakes one of the most ambitious tasks in C&C modding: to recreate and improve upon an original game. The mod, in development for Red Alert 3, is based off the original Red Alert's art and game play. Not aiming to model realism, it instead endeavors to bring the addictive heart-pounding game play of the classic to a world-class 3D engine, to bring back all of the classic units, including those from Aftermath, and to recreate the very "feel" of its art style. With The Red Alert, epic tank battles, MiG attack runs, and Cruiser strikes will be more than just fond memories — they will all be weapons in your arsenal once again! It was released on September 21, 2011 and was ranked the number one mod on Moddb.

Report content RSS feed The Red Alert Media Release #8

The eighth media release for the Red Alert 3 mod: The Red Alert, a mod that brings the original artistic feel to the Red Alert 3 engine.

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The Red Alert

Media Release #8


This release isn't as big as I was hoping it would be as most of the updates this month are behind the scenes, but that doesn't mean we don't have some pictures to show. I've finally gotten around to putting the Ore Refinery in the game, which I was procrastinating due to not knowing how the ore system is going to be handled. I still don't know, but I realized it wouldn't matter in the end. Also, despite what I may have said earlier, we are going to have the different countries in the game with their respective minor attribute bonuses; this is due to the fact that it doesn't seem to be possible, at all, to remove Japan thus giving us only two faction, so instead we added some. Anyways, pictures:

TRA Media release number 8 TRA Media release number 8
TRA Media release number 8 TRA Media release number 8

Of course, there are more in the images section. I also want to once again assure everyone that both this mod and The Forgotten CnC: The Forgotten are chugging along. Hopefully, both will be ready for release sometime next year. Well, there's nothing else to report, so I'll see you next month.

Comments
Tsumetai Author
Tsumetai

BTW: If you have any (serious) questions, ask them here and I may answer them in a FAQ for the next update.

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feillyne StaffSubscriber
feillyne

What about aircraft? Will be it soon? And if so, will be there more of it than in RA1 (probably not, I guess)?

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Tsumetai Author
Tsumetai

What about aircraft? There's already pictures of most all of them.

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feillyne StaffSubscriber
feillyne

So nothing additional? Okay. Best luck with the infantry, then! :-)

Ah, one more question, will you use the standard 3-rows per build page, or maybe 2-rows (if it's possible)?

Reply Good karma+1 vote
Xyrom
Xyrom

will there be a release fairly soon(1-3 months)? it seems that you are pretty far along...

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M@DoX
M@DoX

Nice to see a upate guys!

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Ynkyr
Ynkyr

Great work! I like this old-styled models!

I wish I would own RA3 to play it...

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feillyne StaffSubscriber
feillyne

Well, you can always wait out for this mod and other mods' releases, then buy it and have fun with the mods (if you don't like RA3)... :-)

Reply Good karma+1 vote
stephanovich
stephanovich

The release might be small, but it is still insanely awesome!

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Jack_Daniels
Jack_Daniels

Is there a release month out yet??? I love C&C Red Alert but I just can`t play it anymore because the graphics are to bad...

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InStars
InStars

Will there be old ore collection system like in RA1 or the new one with ore nodes?

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BigCheese256
BigCheese256

I like the Ore Truck and Ore Refinery. :D

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madrox8
madrox8

i really hope you guys figure out how to mod in feild ore, it wount feel like RA1 100% if there are no feild ores, but i know ill still enjoy this mod ALOT if its not in :P

keep up the exelent work!

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moretanks!!!
moretanks!!!

will the tediously slow shells which can be dodged by light tanks be in?

will unit queueing be in?

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