BetaMod
Real Time StrategyBetaMod is designed to add units and abilities locked away inside of the Zero Hour files and to include new ones for a more interesting gameplay experience...
* The recent war and the end of the game *** This is the name given by the team Mod*** *** Development of new General Zero Hor ***
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BetaMod is designed to add units and abilities locked away inside of the Zero Hour files and to include new ones for a more interesting gameplay experience...
This mod adds some great new gameplay to the game. Virtually everything have been tweaked and modified and around 80 new units and 20+ new structures...
Operation: Firestorm is an enhancement mod for C&C Generals: Zero Hour. This mod currently features 8 unique playable Generals each with a huge arsenal...
This mod fixes pikes, musketeers and diplomacy, im planning on fixing more. THIS IS NOT A OFFICIAL PATCH OF THE GAME if you have any request on what i...
1.New single mission 15 games, and restored a large number of official unused voice dialogue. 2.Three new generals:US-Landforce General, China Flame General...
A VirtualSvit project. Revolution Project is a complete game, and this implementation as a modification to the "C&C Generals Zero Hour" is just a test...
C&C Generals Zero Hour: Redone mod! aims to transform the entire game into an immersive real-life war simulator.
ADDITIONAL UNITS MOD - NAPOLEON (AUM-NAP) 2.6 - adds 48 custom units and 3 custom ships to Napoleon Total War. Please read the informations, installation...
This mod removes the suck out of Zero Hour... What little of it existed, at least, but there were definitely some things that were a bit poorly designed...
- The Power of The West "TPOTW" - in this mod, we aim to make a significant upgrade to the Zero Hour world, by replacing its old fashion models and gameplay...
It's four years after Zero Hour. While the US is trying its best to eliminate remnants of the GLA with the aid of China, a new group comes into play...