BetaMod is designed to add units and abilities locked away inside of the Zero Hour files and to include new ones for a more interesting gameplay experience without taking anything away that makes Hero Hour what it is.

If you want to add any media, that's fine by me, just make sure it's appropriate!



Current changes to the Mod

All Generals
custom command Centers with unique Flags

USA Vanilla
B3 Bombers are stealthed
MOAB causes EMP effect
Detention Camp Re-added to game (only in World builder, currently useless)
Snowmobile unit (only in World Builder)

Airforce General
Advanced Patriot Batteries
Fuel Air Auroras

Laser General
Laser Comanche
Laser Ranger
Laser Burton
Laser Stealth Fighter
Laser Paladin (only in World Builder)
Missile Defenders in Firebase can use Laser guidance

Superweapon General
Tomahawk Storm (incomplete, only in World Builder)
Hypersonic Aurora
Ordinance Air Burst Munitions upgrade for Hypersonic Aurora (prone to bugs)

America Boss General (incomplete, not available for play)
unique units and structures

Predator Tank
Mammoth Tank

China Vanilla
Nuke Cannons can deploy as a static base defense
China Agent: similar purpose to GLA Saboteur (very incomplete, only available in World Builder)
Speaker Tower can upgrade Mines

Infantry General
Has Generals Challenge Level (Made by: Vocux: Cnclabs.com
Infiltration General Power: Drops 5 Footmen by plane to target
Footmen: Powerful Heavy Armour Commandos

Nuke General
Nuke Hunters
Neutron Tipped Rockets upgrade for nuke hunters
Nuclear Carpet Bomb General Power
Nuclear Artillery Barrage General Power
special models for Nuke Cannon and Helix

Tank General
Conscript instead of Red Guard (no bones=no animations)

China Boss General
Available for Multilayer
Stealth Bomber instead of Aurora
AA Scorpion instead of Gatling cannon (no turret bone)
Predator instead of Paladin
Large supply Truck (broken wheel bones)

GLA Vanilla
Snowmobile unit (only in World Builder)

Demolition General

Stealth General
Toxin General

Warlord General (incomplete, not available for play)
Structures need power
Airfield
unique Marauder
Scorpion APC

Civilian and other
more buildings, props, and a few vehicles
tech structure Radio Station: capture to reveal entire map (subject for change)
cave: workes like tunnel network (prone to crashing if not on players side)

Image RSS Feed Latest Screens
Super Weapon General's Tomahawk Storm Super Weapon General's Tomahawk Storm Super Weapon General's Tomahawk Storm
Blog RSS Feed Report abuse Latest News: Work on BetaMod is speeding back up!

3 comments by BionicleManFanatic on Mar 5th, 2011

XAaronX has agreed to help me, but currently we've been having communication problems, he claims i'm not working hard enough, but when i try to get his help he's busy.

anyway, let me list the things i think are the most important in order to give you an idea on how progress will continue.

1. Life in general
2. Playing ZeroHour
3. Scripting for BetaMod
4. Fixing broken or missing Models for BetaMod (this might take a while considering i have no money to buy the needed programs, and my internet likes being a jerk, disconnecting when 3 minuets left in downloading 3DSmax...)

Downloads RSS Feed Latest Downloads
BetaMod 0.4

BetaMod 0.4

Nov 10, 2012 Demo 4 comments

since 0.3... Footmen Infiltration now works properly- Nuke Hunters now have normal rockets that leave radiation, but a new upgrade, Neutron tipped Rockets...

BetaMod 0.3

BetaMod 0.3

Oct 6, 2012 Patch 2 comments

I noticed my motivation for Betamod was dropping recently, so I decided to add a bunch of content before my motivation fizzled out completely. These changes...

BetaMod 0.2.1

BetaMod 0.2.1

Jul 30, 2012 Patch 3 comments

sorry for the delay between the media update and the download update, my computer was acting up. after getting a few complaints about 0.2 not working...

BetaMod 0.2 +RadBomb(and others)

BetaMod 0.2 +RadBomb(and others)

Sep 12, 2010 Patch 0 comments

Because I felt like it, and I want to test it online if anyone wants to play.

BetaMod 0.2

BetaMod 0.2

Aug 26, 2010 Patch 0 comments

I've noticed i have been procrastinating on my modding, so I quicly did some stuff and will now release patch 0.2! to install: delete the 0.1 if you have...

BetaMod version 0.1

BetaMod version 0.1

Aug 17, 2010 Demo 0 comments

To install: place the INI folder in your Zerohour/Data directory. known issues: china Boss does not have AI, USA boss' buildings don't have proper script...

Post comment Comments  (0 - 10 of 72)
GeorgeTheBell
GeorgeTheBell Aug 28 2014, 9:19am says:

Does the Nuke Tank Hunter include his own voice set.
Evidence: Tcrf.net

+2 votes     reply to comment
bklink
bklink May 23 2014, 1:58am says:

Modbaz.com
download full game -c&c general zero hour and c&c general 1

+1 vote     reply to comment
ThankYouMan
ThankYouMan Apr 29 2014, 4:05pm says:

Which button do you press to deploy nuke cannon? :S

+1 vote     reply to comment
BionicleManFanatic Creator
BionicleManFanatic Mar 19 2013, 12:02pm says:

i should have mentioned this a long time ago, but i was caught up in a lot of different things.
The mod has been put on hold until I reinstall Zero Hour after i made the switch from WinXP to Win7, but afterwords i discovered that my Generals installation disc is broken, so it might be a while.

+1 vote   reply to comment
BionicleManFanatic Creator
BionicleManFanatic Nov 3 2012, 3:01pm says:

UPDATE, Nuke Hunters now have normal rockets that leave radiation, but a new upgrade, Neutron tipped Rockets, gives them twice the attack power and can kill infantry instantly! (not as OP as the Laser Comanches, but still is)

+1 vote   reply to comment
GrigorTheTomato
GrigorTheTomato Jul 11 2013, 8:15am replied:

Does it include it's own unit voice(for the Nuke Hunter)?

+1 vote     reply to comment
BionicleManFanatic Creator
BionicleManFanatic Nov 10 2012, 3:30pm replied:

price of Laser Comanche has been up'd to $2000 to counter it's OPness, cost of upgrading Nuke Hunters is $2500, because tests have shown NukeHunter+Upgrade+LodsOfEmone=EnemyUBERDED!
Nuke Cannon (Vanilla China only for now) can be deployed through button command, turning it into a Base Defense. Pushing button again makes it able to move again.
China Boss's Aurora is now Stealth Bomber.
MOAB now has an EMP effect, something i found when looking through the scripts
Nuke General has Nuclear Arty Barrage, a little awkward but very epic!(costs 2 points for being slightly OP(Am i eventually going to make everything OP? 0_o))
and finally, Infantry General GC Map by Vocux added! Credit: Cnclabs.com (made a few changes)

+1 vote   reply to comment
assidiq178
assidiq178 Oct 13 2012, 7:17am says:

A Little bit confusing about the game play -_-

+1 vote     reply to comment
BionicleManFanatic Creator
BionicleManFanatic Sep 27 2012, 8:34pm replied:

MORE NEWS!

The Footman now has proper animation(except death), And now has a new anti personnel/anti tank fully automatic sniper rifle(anti tank mode not automatic, for balance reasons)! The footman can be deployed form the level 5 Superpower, Infiltration(currently can not be used, trying to figure out why).
also for map makers, new civi buildings! this includes all unfinished structures, which have been marked with "PROP".

0.3 is coming soon!

+2 votes   reply to comment
BionicleManFanatic Creator
BionicleManFanatic Oct 2 2012, 5:54pm replied:

I have now added Caves to the game, however, they only work if you own them, trying to figure out how to get around that. I added them to SWep Gen's Challenge map for ground dependent factions.

Speaking of which, i also added some more superweapons to that map too, Normal difficulty has TomaStorm and Hard has Neutron Missile! Also removed 3rd particle cannon on normal difficulty.

+2 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
C&C Generals: Zero Hour Icon
Platform
Windows
Developer
Team BetaMod
Contact
Send Message
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Embed Buttons

Promote BetaMod on your homepage or blog by selecting a button and using the HTML code provided (more).

BetaMod
BetaMod
Statistics
Rank
1,971 of 22,644
Last Update
6 months ago
Watchers
55 members
Addons
4
Files
6
News
2