My name is Jake Johansson. I was a normal person. In the year 1845, when I had 23 years, my best friend betrayed me and stole my girlfriend. In a fit of rage I killed my friend. Surprised of what I did, I ran into the woods, just thinking about what could happen to me. Police pursued me, when I saw something strange... Features Custom models made by me (A lot of them!) Re-Textured enemies Unique and self-made jumpscares (realistic ones) Original story Different endings A lot of custom textures Un-Expected flips in the story Different objectives and situations Very well treated lights, atmosphere, etc.
So, hello Moddb users!
As you will know, I'm The Chaser, the creator of this story. I feel like I have to explain my large absence in this modding field:
Things started september-october. I began to play the game called "League of Legends", and since that time I became way too "sticked" to it. I began playing it more and more, when I stumbled upon a fast thought, when playing a character.
I really liked that character, and I began to imagine stories about it and making my own. I began creating stories, environments, sets, etc. And I saw that imagination is a huge thing. When thinking about that, I realised that I had pretty much left Amnesia modding, and I remained the pleasure that making my Amnesia story gived to me some nights. I remained how much I enjoyed changing lights, imagining environments, and situations.
I then realised, that, though I loved the famous online game, I loved modding too, and that I had pretty much forgotten it for some good months. I decided that I would go back to modding, and it was a good decision. Now I spend a good amount of time in modding, and I'm considering adding extra music.
About some interesting news:
Some new updates have been done to my modelling program, Blender. I'm looking into making monsters custom monsters work, but by the moment none has. I won't stop though, and who knows, maybe I get it to work... ;)
PD: I'm sorry for my absence.
Thank you for reading. Keep tuned!
A brief article about the time this project is taking, and why.
About the demo. Things don't always go as expected.
Unafortunadely, I had some things to dael with. This could delay the story a bit.
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