My name is Jake Johansson. I was a normal person. In the year 1845, when I had 23 years, my best friend betrayed me and stole my girlfriend. In a fit of rage I killed my friend. Surprised of what I did, I ran into the woods, just thinking about what could happen to me. Police pursued me, when I saw something strange... Features Custom models made by me (A lot of them!) Re-Textured enemies Unique and self-made jumpscares (realistic ones) Original story Different endings A lot of custom textures Un-Expected flips in the story Different objectives and situations Very well treated lights, atmosphere, etc.

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Blog RSS Feed Report abuse Latest News: No new monsters from scratch AND a new feature

3 comments by The_chaser on Sep 3rd, 2013

I have very bad news for everyone: "The Otherworld" custom story won't have monsters built from scratch.

ATTENTION: This doesn't mean the monsters will be the same, I have 4-retextured monsters and 2 that could be called "new".
A monster made from scratch means making it from nothing in a 3D modelling program, texturing it, animating, etc. As the program I use doesn't export animations well, it's impossible to make a whole new monster from scratch. As I have said, I have 4 Re-Textured monsters, and 2 that could be called new:

I say "new" because the monsters are ghost-like, and they were made from a grunt. I made the default grunt texture invisible, so I had an invisible grunt. Then, I applied Billboards and particle systems, and now I have 2 ghost monsters.
Techincally the monsters aren't new, but they don't look like the original ones, so they will be quite innovating.
I have also edited some settings, so the monsters will be more lethal.

About the new feature:

This story is going to have a hunger-sleep system. The more hungry you are, the slower you will go, for example. In case you haven't eaten anything in a lot of time, (enough to die) you will die. About sleep: If you haven't slept much, you will go just a bit slower, and sanity will decrease a lot easier (plus you lose sanity if you need urgent sleep).
In case you don't sleep for a very large time, the character will fall and will sleep the necessary.

Note that all of these things won't affect when there's a monster around, adrenaline would keep a person at maximum capacity even if it was starving.

There will be rest zones along the maps (they won't be frequent, but they will be enough) where you will be completely safe and there will be food OR a bed (or both, but it's not usual).

Everything else is going very well but slow (innocent me thought in middle-august I would have it done...)

Have a nice day!


Amnesia script support is being updated, so when the new Amnesia is released, I'll probabily be able to use A machine for pigs assets and new scripts, more information here:

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The asylum wallpaper

The asylum wallpaper

Oct 8, 2012 Wallpapers 0 comments

A wallpaper for your desktop. You can see the asylum, one of "The Otherworld" parts. Hope you like it.

Post comment Comments  (0 - 10 of 25)
impala-of-mayfair Sep 3 2013, 9:39pm says:

I've been excited about this mod for a long time. So happy to see some new updates! Very much looking forward to it. Best of luck!

+2 votes     reply to comment
TheUnbeholden Aug 27 2013, 4:30am says:

Now that Machine for pigs is coming in 2 weeks. It would be nice to play the last few good mods coming out for Amnesia.

+2 votes     reply to comment
The_chaser Aug 29 2013, 1:39pm replied:

Unbeholden, I can say that it's possible that the new Amnesia improves even more my mod: The new Amnesia won't have CS support. However, it's possible that we (the modders) will be able to import assets from the new amnesia and we will be able to import them in Amnesia:The Dark Descent.

Here, this thread:

Frictional Games itself are asking for new script suggestions, and you only have to take a look at the posts to see that the incoming mods will be even better.

Plus, the new Amnesia has attracted a lot of people, and I don't think they don't notice the features that Amnesia: The Dark Descent has, so, if I was you, I'd keep an eye in these places:

+2 votes     reply to comment
TheUnbeholden Aug 30 2013, 11:02am replied:

thank you for informing me.

+3 votes     reply to comment
EduBerseker Jul 11 2013, 11:47am says:

I can't stop looking at this! :D Tracking!

+2 votes     reply to comment
tonyb161 Jul 11 2013, 11:42am says:

**** off give the play time now !!!

+1 vote     reply to comment
TheUnbeholden Feb 17 2013, 5:06am says:

Yes Agreed, one of my anticipated mods.

+1 vote     reply to comment
djtimos14 Jan 12 2013, 6:26pm says:

how's this mod going? Seems Amazing

+1 vote     reply to comment
The_chaser Jan 13 2013, 5:10am replied:

Thanks, djtimos14! :P

This mod is going well. I'm working in the first part of the 2 (or three?)

Anyway, I'm making this mod and, hopefully, in three months I will have the first part done.

+1 vote     reply to comment
Kirbypwnage Apr 19 2013, 3:22pm replied:

Thats great news! That means I'd be able to play it, and I'm sure many will think the same. I'll definitely play it when it comes out. :)

+1 vote     reply to comment
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