Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with large-scale epic battles and the like; Mass Effect: Unification does just that.
WOW! This looks freaky AWESOME!:)) At last Tech Armor:P!
Is there will be some kind bonus to protected for that?
Will it block the Geth's Carnage?
No, not technically as it's just a mesh and not a power, but we might give the class more health or shields or something like that. :o
Would it be possible to have different damage multipliers for parts of the sentinel protected by tech armor and parts that aren't?
I don't think that is how it works in ME2/3, but since the Mass Effect games can't be completely emulated on Battlefront anyway, it would be a cool 'stylization' of sorts.
Oh God, I freaking wish. D: I gotta say, that would be so freaking nice, but sadly with the way infantry collision is set up, there are really only two damage collision bodies: head and "the rest." Funnily enough, we actually could do that sort of thing with vehicles - give specific parts of the vehicle different damage multipliers.
Damn, that sucks...
However, since Mass Effect 3 describes sentinels as "draw[ing] fire on the battlefield", there is a decently realistic way of doing it...
*give sentinel enclosed Kestral helmet (which looks super heavily armored, and thus headshot-proof)
*apply critical hit to everything not protected by tech armor, including head (which is now on par for protection with rest of body)
*apply regular hit box to everything protected by shields
Just throwing around ideas, lol.
I like the idea of updating Venus and Luna to support the mod more, all that sounds hella complicated. O_O
looking mighty fine :)
I hate mass effect
Sorry about that my younger brother say that not me!
Well then, this is awkward.
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Tech Armor! :o
Model and textures by THEWULFMAN.