Total-conversion mod that adds the Mass Effect era to Instant Action. You can fight as the Systems Alliance, the Heretic Geth, the Collectors, or the Evolved Geth on three new custom maps, all of the stock maps, and all maps from the Sol Map Pack.

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Tech Armor
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SHOGUN096
SHOGUN096 Dec 8 2013, 2:23pm says:

WOW! This looks freaky AWESOME!:)) At last Tech Armor:P!

+4 votes     reply to comment
SHOGUN096
SHOGUN096 Dec 8 2013, 2:26pm says:

Is there will be some kind bonus to protected for that?

+1 vote     reply to comment
Omega117a
Omega117a Dec 8 2013, 3:22pm says:

Epicness.

+1 vote     reply to comment
Draven_Felius
Draven_Felius Dec 8 2013, 4:15pm says:

Will it block the Geth's Carnage?

+2 votes     reply to comment
Marth8880 Author Subscriber
Marth8880 Dec 8 2013, 6:42pm replied:

No, not technically as it's just a mesh and not a power, but we might give the class more health or shields or something like that. :o

+2 votes   reply to comment
Omega117a
Omega117a Dec 8 2013, 8:09pm replied:

Would it be possible to have different damage multipliers for parts of the sentinel protected by tech armor and parts that aren't?

I don't think that is how it works in ME2/3, but since the Mass Effect games can't be completely emulated on Battlefront anyway, it would be a cool 'stylization' of sorts.

+1 vote     reply to comment
Marth8880 Author Subscriber
Marth8880 Dec 8 2013, 8:16pm replied:

Oh God, I freaking wish. D: I gotta say, that would be so freaking nice, but sadly with the way infantry collision is set up, there are really only two damage collision bodies: head and "the rest." Funnily enough, we actually could do that sort of thing with vehicles - give specific parts of the vehicle different damage multipliers.

+3 votes   reply to comment
Omega117a
Omega117a Dec 8 2013, 8:29pm replied:

Damn, that sucks...

However, since Mass Effect 3 describes sentinels as "draw[ing] fire on the battlefield", there is a decently realistic way of doing it...

*give sentinel enclosed Kestral helmet (which looks super heavily armored, and thus headshot-proof)

*apply critical hit to everything not protected by tech armor, including head (which is now on par for protection with rest of body)

*apply regular hit box to everything protected by shields

Just throwing around ideas, lol.

+2 votes     reply to comment
Draven_Felius
Draven_Felius Dec 9 2013, 9:27pm replied:

o_o
I like the idea of updating Venus and Luna to support the mod more, all that sounds hella complicated. O_O

+1 vote     reply to comment
AirborneSn1p3r
AirborneSn1p3r Dec 8 2013, 5:14pm says:

looking mighty fine :)

+2 votes     reply to comment
SHOGUN096
SHOGUN096 Dec 24 2013, 8:44am says:

I hate mass effect

0 votes     reply to comment
SHOGUN096
SHOGUN096 Dec 24 2013, 9:18am replied:

Sorry about that my younger brother say that not me!

+1 vote     reply to comment
THEWULFMAN Creator
THEWULFMAN Dec 27 2013, 4:13am replied:

Well then, this is awkward.

+2 votes   reply to comment
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Description

Tech Armor! :o

Model and textures by THEWULFMAN.

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Date
Dec 8th, 2013
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