Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with large-scale epic battles and the like; Mass Effect: Unification does just that.

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Tech Armor
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SHOGUN096
SHOGUN096 Dec 8 2013, 2:23pm says:

WOW! This looks freaky AWESOME!:)) At last Tech Armor:P!

+4 votes     reply to comment
SHOGUN096
SHOGUN096 Dec 8 2013, 2:26pm says:

Is there will be some kind bonus to protected for that?

+1 vote     reply to comment
Omega117a
Omega117a Dec 8 2013, 3:22pm says:

Epicness.

+1 vote     reply to comment
Draven_Felius
Draven_Felius Dec 8 2013, 4:15pm says:

Will it block the Geth's Carnage?

+2 votes     reply to comment
Marth8880
Marth8880 Dec 8 2013, 6:42pm replied:

No, not technically as it's just a mesh and not a power, but we might give the class more health or shields or something like that. :o

+2 votes     reply to comment
Omega117a
Omega117a Dec 8 2013, 8:09pm replied:

Would it be possible to have different damage multipliers for parts of the sentinel protected by tech armor and parts that aren't?

I don't think that is how it works in ME2/3, but since the Mass Effect games can't be completely emulated on Battlefront anyway, it would be a cool 'stylization' of sorts.

+1 vote     reply to comment
Marth8880
Marth8880 Dec 8 2013, 8:16pm replied:

Oh God, I freaking wish. D: I gotta say, that would be so freaking nice, but sadly with the way infantry collision is set up, there are really only two damage collision bodies: head and "the rest." Funnily enough, we actually could do that sort of thing with vehicles - give specific parts of the vehicle different damage multipliers.

+3 votes     reply to comment
Omega117a
Omega117a Dec 8 2013, 8:29pm replied:

Damn, that sucks...

However, since Mass Effect 3 describes sentinels as "draw[ing] fire on the battlefield", there is a decently realistic way of doing it...

*give sentinel enclosed Kestral helmet (which looks super heavily armored, and thus headshot-proof)

*apply critical hit to everything not protected by tech armor, including head (which is now on par for protection with rest of body)

*apply regular hit box to everything protected by shields

Just throwing around ideas, lol.

+2 votes     reply to comment
Draven_Felius
Draven_Felius Dec 9 2013, 9:27pm replied:

o_o
I like the idea of updating Venus and Luna to support the mod more, all that sounds hella complicated. O_O

+1 vote     reply to comment
AirborneSn1p3r
AirborneSn1p3r Dec 8 2013, 5:14pm says:

looking mighty fine :)

+2 votes     reply to comment
SHOGUN096
SHOGUN096 Dec 24 2013, 8:44am says:

I hate mass effect

0 votes     reply to comment
SHOGUN096
SHOGUN096 Dec 24 2013, 9:18am replied:

Sorry about that my younger brother say that not me!

0 votes     reply to comment
THEWULFMAN
THEWULFMAN Dec 27 2013, 4:13am replied:

Well then, this is awkward.

+1 vote     reply to comment
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Description

Tech Armor! :o

Model and textures by THEWULFMAN.

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Type
Demonstration
Date
Dec 8th, 2013
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1680×1050
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