In single player mod The Lost City you should get out of the city grasped by Combine forces.
With it you will be helped by one of few survived insurgents.
The basic emphasis was done on study of maps and gameplay.
Enemies:
*Striders
*Elite Combine Soldiers
*Scanners
*Fast Zombies
*Zombies
*Poison Zombies
*Hedcrabs
*Fast Headcrabs
*Combine Gunship
-----------------------------------------------------------------------------
Weapons:
* Crowbar
* 9mm pistol
* RPG
* Submachine Gun (SMG)
* Pulse Rifle
* Grenades

Image RSS Feed Latest Screens
Scanners Elite Combine Soldier Soldiers
Latest News

We're sorry, but no news has been posted here.

If you would like to share news with the community, sign up and you can.

Downloads RSS Feed Latest Downloads
The Lost City

The Lost City

Apr 15, 2006 Full Version 5 comments

Mod

Comments  (0 - 10 of 35)
rcminor
rcminor Dec 13 2011, 8:40pm says:

Just finished playing through, a nice evening! I see some other comments saying a few things I thought too. Working back - yes, the possibility of getting stuck without rpg rounds doesn't make sense. I thought maybe you could get further down the beach and maybe find one, but no such luck. Would have been good to maybe have a bit more ammo and some more challenges down the beach. All that sand, I was expecting antlions! Agree also that the striders just stopping for you could be better. I mean, they were rough enough as it is, but its not realistic. Also, is it intentional that your medic is suicidal??? My girl was determined to die. I couldn't keep her alive past the 2nd strider, even escorting her back almost to the beginning of the streets, and giving her the go and stay command. Well, at least it kept me by the ammo crate. Rpeating one other poster, yes, the level design was very nice, and the transition between the different areas was natural and smooth.

Oh yes, also, would have liked a bigger finish. I was expecting that one boat to come in for a pickup, like I saw in one other mod, or maybe a rendezvous with some other Resistance and bringing you into a safe house or bunker. But overall, excellent work, and I hope to see more from here!

+1 vote     reply to comment
locotto
locotto Mar 2 2011, 12:07am says:

can i play this mod whit ep1?
thanks. . .

+1 vote     reply to comment
electrocatalyst
electrocatalyst Mar 4 2010, 4:24pm says:

the ending wasn't spectacular enough and i thought i would have had a chance to explore the city more (enter the buildings... at least for some ammo/medkits) but i liked the general atmosphere of the city and it's well mapped (i mean the technical point of view)

+1 vote     reply to comment
m_od
m_od Sep 30 2009, 11:52pm says:

Nicely mapped, but there is some lack of interactivity: only the first of dozens of doors opens, there are no vehicles or elevators, and NPCs are very sparse.

Three technical problems:
1)Music volume is at maximum and can't be lowered.
2)Will not start in widescreen.
3)Installer uses wrong directory.

+2 votes     reply to comment
Petrick
Petrick Apr 28 2009, 4:48am says:

This mod needs to get new chapter/episode or something.

+2 votes     reply to comment
Maggot4ever
Maggot4ever Mar 22 2009, 6:21pm buried:

(buried)

i dont like it. its quite boring, there's nothing new, there r no resistance and there r no ammo. awful mod. anyway, story it quite good.
3/10

-5 votes     reply to comment
Flobulon
Flobulon May 22 2008, 11:18am says:

Sounds pretty cool, and the new screens are looking good so far. Keep it up!

+1 vote     reply to comment
Hunt77
Hunt77 Sep 29 2007, 9:43am says:

Some very nice City17 streets, could easily fit into the story, except there is no story and it’s rather short. The place isn’t bombed out or anything, so it could be very early in the uprising. I would love to see a remake or something with story and more maps.

+1 vote     reply to comment
beefynerd
beefynerd Mar 29 2007, 2:48am says:

This was a pretty interesting mod. Liked the bit of running along the beach and all. I do agree with putting a ammo crate down for the last battle, I *almost* ran out of rockets trying to take that damn thing out on the medium difficulty. But, even though it was a bit short, I liked it a lot. I found it weird that some of the Striders would just stand there and stare at me...but I found it easier to take them out that way. Nice job!

+1 vote     reply to comment
Ring
Ring Mar 24 2007, 6:14pm says:

I downloaded it but it doesn´t work!So i looked into the folder and the whole "bin" folder was missing so can sombody tell me what i got to do now?

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Half-Life 2 Icon
Platform
Windows
Developed By
Ha1fer
Contact
Send Message
Official Page
Hosted.filefront.com
Release Date
Released Apr 16, 2006
Mod Watch
Track this mod
Share
Community Rating

Average

5.9

53 votes submitted.

You Say

-

Ratings closed.

Style
Genre
First Person Shooter
Theme
Fighter
Players
Single Player
Statistics
Rank
2,886 of 16,083
Last Update
3 years ago
Watchers
52 members
Files
1