The Last Stand is an addon project for the Sins of a Solar Empire, aiming to provide additional and original content, depth and challenge to the game, including three new races, new gameplay elements and tactical gadgets such as mines, interdiction abilities, deployable starbases, new ship classes and more.

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The only true rival to Titans in the world of orbital structures, Citadels take the meaning of "turtling" to a whole new level.

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Few things project the power of the Xin Domains as a Citadel orbiting a subjugated world. Created to both dominate the sector but also provide valuable logistical support to the Xin fleets in the entire system, Citadels are tough, big and deadly.

Xin Citadel render Xin Citadel render

The relatively soft "underside" of a Xin Citadel is protected
by a thick layer of metal-organic armor on the upper side of the dome.
The underside is also protected by a powerful array of shield emitters.


While a Titan will always be the weapon of choice when its time to take the war to the enemy with decisiveness, building a Citadel does the same thing when its time to dig in and protect one's holdings among the stars. Protected by thick armor and powerful shields, and armed with a host of specialized heavy attack drones as well as with a superweapon of its own, a Citadel presence will make it hard for any but the most determined attack force to breach the sector defences. Its most powerful armament is the Plasma Accretion Launcher, an enormous device on the top of its massive dome capable of projecting charged plasma directly from its massive reactor, cocooning it in an unstable magnetic capsule and then launching it at the attacking fleets with devastating effects. Not only are the chances of survival for anything smaller than a Titan that gets hit by this weapon slim, but the resulting shockwave often scatters approaching formations adding disarray to damage.

Xin Citadel

The Plasma Accretion Launcher can be seen in the depression on the top of the Citadel


But the most useful quality of any Citadel is its logistical support it gives to the fleets, both those present in the gravity well and those scattered throughout the entire system. For the Xin, this is evident in the massive Wormhole Slipstream fins which house mechanisms necessary to augment the already existing Wormhole Stabilizers which form the network of Xin-only travel routes linking their systems together. A Citadel can thus transform any system into a nexus of hyper fluent travel routes, enabling support fleets or reinforcements to show up on literally a moment's notice from any adjacent gravity well, turning the otherwise slow Xin war machine into a lighting-fast juggernaut few can truly surprise.

And finally, a development video showcasing the Z-Brush phase, that is texturing and detailing of the model:


Comments
WarCrime342
WarCrime342

Watching you make the Citadel had to be my favorite part. I'd love to see more of these videos in the future. You have some great talent.

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gomgom50
gomgom50

the video is 100% the best part! please make more of those they are rely nice to watch

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Razihel
Razihel

Ohohohohoho, SoaSE is going to get really good with this mod.

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Bird_of_Prey
Bird_of_Prey

Amazing work. I love the design. Has a very organic feel to it yet with dash of grand cathedral. Simply beautiful.

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CerberusBandu
CerberusBandu

1. awesome
2. awesome
3. awesome

first for your skills..
second for just making this video...
third for the music!

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501General
501General

That is talent!

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moninrg
moninrg

Wow...
This vid is going to get mi in modeling ;)
super great work.

can you up this in youtube pls.

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