The Last Stand is an addon project for the Sins of a Solar Empire, aiming to provide additional and original content, depth and challenge to the game, including three new races, new gameplay elements and tactical gadgets such as mines, interdiction abilities, deployable starbases, new ship classes and more.
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The first of hopefully many short teaser movies shot during the testing of flight characteristics, combat balancing and ingame visuals/sound of the new Xin units.
Although the forces here are statistically even, the Xin ended up losing badly because their ships were simply not positioned right. They were all bunched up when they slammed into the Cobalts, splitting them up and losing momentum. This allowed the TEC numerical superiority to shine through. Xin ships work best when flying in a loose but solid front formation, where their slower speed allows them to outturn their opponents and place more shots on them than usual.
I think, The sound needs to be toned down, as you *Should* agree, it is very annoying :p , But this looks wicked.. keep it up..
Very cinematic battle there. Love it!
I agree, the Xin weapon sound seems good to me, but a bit strong in volume so it overpowers everything else. Keep them opinions coming, that's what these videos are for!
i love that the ships don't just sit still and shoot each other but can you make it so when they turn they bank? it looks like they are turning in only one axis and that is a bit weird.
Reminds me of a battle from Stargate.
Love the ship movement, looks great, one thing i wish happened in the original, looks great mate!