You play as Alastair, a 19th century researcher who has devoted his life to the study of the Four Horsemen. Upon hearing reports of their arrival to Earth, Alistair realises that he may have the solution to save mankind from annihilation...
"I can safely say what you have created is on par if not above that of the original game." - AndrewAllStar
"I play a lot of stories, some of them are bad and some are decent. I ask myself "would I pay to play this story as a DLC?" And my answer is always No. But this time I could actually say "Yeah, I would pay to play this story"." - ☣Kaernk☣
"In my honest opinion, this is simply amazing. The level design, the suspense building, some of the puzzles - everything was very well done." - The_Furfather
"The Four Horsemen what I can say? Just freaking masterpiece as a custom story could be!" - HumiliatoR
The first patch for The Four Horsemen is now available from the downloads page - here! Thank you everyone who played, tested and was apart of The Four Horsemen! The response has been amazing, and we can't thank you enough for playing!
The Four Horsemen tells the story of Alistair - a 19th century researcher who has devoted his life to the study of the Four Horsemen. When the horsemen are called to Earth, Alistair makes haste and prepares himself to destroy them at the very place they were summoned.
Warning! May contain minor spoilers!
Please check the content section of the download for details of how to install the mod and please ensure you're using Amnesia version 1.2 (Justine Patch). If you find any bugs, please report them on the mod pages comment section or PM and we will fix them as soon as possible.
War map completed. Now onto the final horseman - Pestilence!
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Highest Rated (7 agree) 10/10
Positives: - High level of creativity - Advanced, yet not too hard puzzles - Amazing level design! It's obvious that you took your time with it - Story line is so unique as it can be - Best voice acting I've ever heard in Amnesia! Huge cred to the voice actors Negatives: - Suitor only spawned once and disappeared quickly. I saw no purpose with him - Pretty few actual encounters (the grunt was walking around like 12 times and only attacked 1-2 times at most) - The ending was way too easy, especially…
Sep 6 2013 by KrustiClawn