This mod will rely on the original OpenRA Tiberian Dawn game, but add a 3th fraction. So you can play the unchanged GDI or Nod forces, but also decide to play "The Forgotten". And what makes them special? The Forgotten will have a complete different build order and base. All their buildings will be civilian structures from villages. The Forgotten wont have a MCV, they will have a commander Tatrus, who transforms into a tent. In that tent you can train civilians and soldiers. You need civilian engineers to build structures. They can build houses and structures and later also a simple village build yard. The forgotten do not have harvesters, civilian female fieldworkser will collect tiberium and bring it back to the farms. The forgotten do no need any powerplants, they have no higher technical decelopment and no armoured tanks (but maybe one captured tank without a turret). They heavely rely on infantry. In their church they can attract civilians to fight for them...

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