The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
This mod is uses the style of nexus to create a new game of which the player takes on the role of the Humans Trying to defend earth and push the hostile Arkelions back into the Unknown.
Moddels - Droven-Mad
Banners - Zepher171
Planned and in progress works
Storyline
In Progress
Earth Fleet
ETF:
Cruiser - Model Complete Textures needed
Carrier - Not Started
Fighter - Model In Progress
Frigate - Model In progress
RFSE:
Cruiser - Not Started
Carrier - Not Started
Fighter - Not Started
Frigate - Model Complete Textures needed
USDF:
Not Started
Arkelion Fleet
Not Started
System
Sol system created textures to be finalized
The HUB ship is a titan that the Arkelion's use as a mobile assault platform.
HUB(Huge Unreal Battlecruiser) as it is called by humanity as it's Arkelion title is extremely hard to pronounce
Though the ship is more like a moveable space station. It allows smaller ships like the scout cruiser, the frigate and the destroyer to dock and resupply. It also acts as fire support as it is on of the only Arkelion vessels able to combat one-man strike craft, and is equipped with enough weaponry to take on the entire Lunar defence fleet.
However due to it's size the HUB ship lacks the power generation abilities to activate it's engines and shield simultaneously therefore cannot be used as an assault craft because by the time the shields where raised the ship would be disabled or destroyed.
News on the development of the Arkelion's and an update on the ongoin ship design.
Earth: Earth is divided in to 3 individual factions USDF RFSE ETF Alien: The Galactic community is vast but only the Arkelions will feature in the game.
erm another question (sry for beeing boring) I managed to convert my model in lwo. but when I tried to view it in TJI model viewer it says bad parenting do you know what could be the cause of it?
I am unsure but I get the same problem when using my converter the only way I have found around this problem is to have models without curves or circles in them. By the way even though the modeller says ERROR the models will still work in the game so you can just put them straight in without using the modeller
o ok thank you but I was hoping to take some pics in the viewer and send them to you so that you might see if you can incorporate them in the game
so erm how could I send you the models that I made and also I have a question I am using 3ds max 2008 to make the models I saw some other people use it too when making mods for TJI but I don't know how to convert the model LWO so that I can view it in the model viewer if you know how pls tell me and thx :)
Micromouse.ca try using this to convert the models
You can also ask Abyssinian over on his HALO mod page (https://www.moddb.com/mods/halo-fleet-command).
He models with 3DS Max I believe and is usually very helpfull.
P.S. Goes by his older name of Chakotay02 here on ModDb...
thx both of you
Starting work on the new title shot cap'in
Lol i feel i need more to do though judging by my track record and my already full plate isnt the best idea in the world
It seems that you are new to modding right?
Yeah I am new to the modding scene
meh same here :p so need a hand with modeling perhaps I could do some models and maybe we could make this mod together?
your welcome to help ^_^
great :D