Half-Life: The Core is a classic retelling of the events surrounding the Resonance Cascade disaster from a new perspective. Featuring intense action, complex puzzles and believable narrative through all-new locations in Black Mesa with remarkable visual fidelity, pacing and humour.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS August 2012 Media Update - Part 2 (view original)
August 2012 Media Update - Part 2
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
23-down
23-down - - 3,558 comments

Looks good but why would that only 1 drink automate lay on it's side while the rest is perfectly in tact and also shows no damage or fighting trials of any kind.

Think about that.

Reply Good karma Bad karma+1 vote
Archie_SnC Author
Archie_SnC - - 320 comments

Who knows? Perhaps that machine was pushed over pre-disaster because it swallowed Barney's dollar.
Perhaps vortigaunts hate bright green colours.
Perhaps I just like using vending machines as light sources. :3

Reply Good karma+3 votes
monster_urby Creator
monster_urby - - 3,025 comments

That and the fact that it's WIP and will likely contain a large amount of combat? :P

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

First peak of one of the final areas of The Core. This is the first time the player will have seen sunlight in quite a long time and that marks just how close they are to escaping Black Mesa... But will they be able to get past one final hurdle?

A lot of this is subject to change as it's only ever had one compile - in particular the lighting, but I'm actually quite pleased with how it turned out.

You might also recognise an area we haven't shown since the very early days of The Core - the lighting has just been completely reworked. Do you like the change?