The Core is a total conversion single-player mod for Half-Life. Survive the disaster as Maurice Andrews, a low level engineer stationed in Black Mesa during the events of the resonance cascade. Seemingly trapped, Andrews must fight his way to the surface to survive.

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Media RSS Feed Report media August 2012 Media Update - Part 2 (view original)
August 2012 Media Update - Part 2
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xr`crowbar
xr`crowbar Aug 9 2012, 9:27pm says:

theres nothing to improve! so athmospheric.............

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Archie_SnC Author
Archie_SnC Aug 9 2012, 10:12pm replied:

Ha, I hope you're wrong about nothing to improve! This area has already changed significantly! Don't worry, I tried to maintain the atmosphere!
Thanks for the comment

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Bl@cK
Bl@cK Aug 10 2012, 1:47am replied:

w\o props it looks like dead blank. Or just built. but floor tiles looks worn much, so this room needs heavy work still

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Archie_SnC Author
Archie_SnC Aug 10 2012, 8:41am replied:

Completely agree, and as I just said this area has already changed significantly. Keep in mind this screenshot is from the map's first ever compile.

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xr`crowbar
xr`crowbar Aug 11 2012, 5:45am says:

well it looks (looked) a bit blank, true, but I personally love blank rooms; they got something mystical. but nvm, can't wait to see more screens =)

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Description

First peak of one of the final areas of The Core. This is the first time the player will have seen sunlight in quite a long time and that marks just how close they are to escaping Black Mesa... But will they be able to get past one final hurdle?

A lot of this is subject to change as it's only ever had one compile - in particular the lighting, but I'm actually quite pleased with how it turned out.

You might also recognise an area we haven't shown since the very early days of The Core - the lighting has just been completely reworked. Do you like the change?

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Date
Aug 9th, 2012
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