Half-Life: The Core is a classic retelling of the events surrounding the Resonance Cascade disaster from a new perspective. Featuring intense action, complex puzzles and believable narrative through all-new locations in Black Mesa with remarkable visual fidelity, pacing and humour.

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Report RSS August 2012 Media Update - Part 2 (view original)
August 2012 Media Update - Part 2
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rabworc
rabworc

theres nothing to improve! so athmospheric.............

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Archie_SnC Author
Archie_SnC

Ha, I hope you're wrong about nothing to improve! This area has already changed significantly! Don't worry, I tried to maintain the atmosphere!
Thanks for the comment

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Bl@cK
Bl@cK

w\o props it looks like dead blank. Or just built. but floor tiles looks worn much, so this room needs heavy work still

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Archie_SnC Author
Archie_SnC

Completely agree, and as I just said this area has already changed significantly. Keep in mind this screenshot is from the map's first ever compile.

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rabworc
rabworc

well it looks (looked) a bit blank, true, but I personally love blank rooms; they got something mystical. but nvm, can't wait to see more screens =)

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Description

First peak of one of the final areas of The Core. This is the first time the player will have seen sunlight in quite a long time and that marks just how close they are to escaping Black Mesa... But will they be able to get past one final hurdle?

A lot of this is subject to change as it's only ever had one compile - in particular the lighting, but I'm actually quite pleased with how it turned out.

You might also recognise an area we haven't shown since the very early days of The Core - the lighting has just been completely reworked. Do you like the change?