OccupationCS: Source
First Person ShooterReal Time Projectiles, Cavity Based Damage, Physics Calculated Terminal Ballistics, Bullet Deformations. The Evolution of the First Person Shooter!
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Real Time Projectiles, Cavity Based Damage, Physics Calculated Terminal Ballistics, Bullet Deformations. The Evolution of the First Person Shooter!
Goal of the Mod : To make a mod that improves the game visually while Maintaining the Vanilla game's Art Style And look, and to make it As Lore Friendly...
Revision is a Half-Life 2 modification that sets up next-gen quality and attention to details of in-game models.
Half-Life Havoc is a mod for Half-Life 2 centred around physics. The objective is to create a middle ground between Half-Life 2 and Garry's Mod. The idea...
I decided to make a Half-Life 2 Remaster with beautiful graphics(almost)
the reshade makes feel familiar game with look like brand new. It enchances environment and adds more atmosphere in to game.
Global Operations Remake Mod or "GORM" for short, will attempt to re create Global Operations exactly as it was, every weapon, every model, every animation...
SMOD: Tactical is a modification of the single-player SMOD(Super Mod) for Half-Life 2. This mod takes advantage of SMOD's robust customization capabilities...
Road to Pripyat: AFTERMATH is Half-Life 2 Mod, that take place in Ukraine after Seven hour war. You are citizen, who lives in Ukraine who join rebels...
SMOD : Tactical REDUX is has so many differences from "SMOD : Tactical" Many weapons, visual effects, Gore effects, sounds, etc..... Literally SMOD ...
Brutal Counter-Strike 1.6: Source is a re—release of the 2000 Counter-Strike game based on the more modern Source 1 game engine with a number of innovations...
The insurgency has lost contact with one of the outposts, located in a lighthouse on the coast. We, on a motorboat, is sent to find out what it was.