Half-Life Havoc 1.0
Apr 11, 2008 Full Version 15 commentsHere's the release build, the one that got handed in.
Half-Life: HavocHalf-Life 2 mod | Released Apr 11, 2008Half-Life Havoc is a mod for Half-Life 2 centred around physics. The objective is to create a middle ground between Half-Life 2 and Garry's Mod. The idea is to take the constrained physics play present in Half-Life 2 and combine it with the lack of urgency present in Garry's Mod. You are presented with a number of premade physics games or puzzles, but each one is designed to encourage free play within the given puzzle. The mod makes use of Valve's developer commentary system so with developer commentary mode enabled you are able to hear explanations of the physics and the games. This allows you to experience the Half-Life 2 engine's physics system and explicitly consider the physics, rather than playing the game with the physics in the background.
Latest News: Our essay got published!
2 comments by Mr.Samsa on May 6th, 2008 digg this super bookmark That's right! It's up here Gamecareerguide is the sister site to Gamasutra. They focus on student projects and getting into the industry. It's almost the same as the essay up on the HLHmod site, but we reworked a few things taking into account some of the comments we received from all you lovely people! Cheers!
Latest Downloads
Half-Life Havoc 1.0Apr 11, 2008 Full Version 15 commentsHere's the release build, the one that got handed in.
Alpha 1.2aMar 25, 2008 Demo 0 commentsUpdates Since Alpha 1.1: Changed mod folder name to HLH so the chapter names would work. Changed the background map. it now does stuff. Added an intro...
Alpha 1.1Mar 12, 2008 Demo 6 commentsThis is Alpha 1.1. Almost the same as the last release, but all the games can now be reset with buttons to be infinitely replayable.
Alpha 1Mar 01, 2008 Demo 3 commentsHere's Alpha 1. There's a bit more to do, but still no commentary. That's the next step.
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This mod is cool, and it explains more about the physics of half life 2, by doing tests. It was pretty fun but got boring after i finished all the tests. I had a problem where i had to change the use and the reload key back to default (or just press the default button on the controls menu in the options).
i give it a 6/10
maybe do some thing like Gmod
Gmod already exists, and it's way better than anything I would make. It would be really cool to have some commentary for how Gmod works, though.
On what map did you take the picture? :D
The one of Kleiner pushing the Metrocop? I can't actually remember...It's one of the earlier ones in City 17, it's just a set of about 6 steps in front of a random building you can't enter. It's posed in Gmod.
I love it but It would be great if we could play around with that bathtub filled with water ect.
That was something I really wanted to do, but the water's actually just a rectangle that looks water-like, and it's all mashed into the tub. If you look at the tub from any other angle you can see that the water doesn't actually fill it by volume, it's just a watery rectangle sitting awkwardly in the tub.
it was cool but then when i was done listening to everything.... well, i deleted it. there no point to keep it.
Yeah, it's mainly an instructional tool, not a lot of replay value, I'll admit. Hope it was briefly fun for you.
this is really fun i reccomend this to anyone!