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Team Enforcement:

It’s been sprayed around… “Counter-Terrorism is dead”; “Another Counter-Strike Clone”; “Nothing new in this CS-Wannabe”!
Exactly! That’s why we started this project!
To proof that we can create something new, something that isn’t a wannabe! We’ve seen enough ‘so called’ realistic CT-games haven’t we?
So we decided that we wanted to take our shot to see how ‘realistic’ we can make a game, if we could create something that just doesn’t is ‘a game’ but an true Experience.

We're not making a semi-realistic game... thats the last we want.

Do you want to help us?

Virtuatronics

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HL2-site Traptown.com has interviewed 'Silver Scream' about the upcoming 'Counter-Terrorism Simulator' "Team Enforcement".

Matthew; the interviewer; states in the interview: "Wow, that is super cool. I'm uber impressed." about the MOD and it's plans.

The interview incorporates many questions, giving away some of the interesting details of this Half-Life 2 modification.
"Matthew: What excites you most about the upcoming mod?

Silver Sc: The whole range of stuff the player gets to do and to deal with. Ranging from: rappelling from a helicopter, free-falling from an airplane and also bearing the consequences of wearing gas-masks, balaclava's and what he chooses to use (explosives, lethal or non-lethal weaponry). All of these things the player will really 'have to do'; the rappelling and free-falling are not 'automated and static'-situations."

Read it all at Traptown.com:
Traptown.com

Engine change - Name change

News

Team Enforcement the ultra-realistic CT-modification featuring units world-wide has decided to switch to the Half-Life 2!! Also a (minor-)name change...

Team Enforcement now hosted and posted

News

Team Enforcement; an Ultra-Realistic CQB-Simulator for Unreal Tournament 2003 is now hosted! - Forums are now available to everyone; soon the whole website...

Post comment Comments  (0 - 10 of 17)
lasha
lasha - - 47 comments

In my opinion, overly realistic games are boring...

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Froberg
Froberg - - 15 comments

Realism in a 3d shooter?

...

Oh, my. Do you plan to include guns? ;)

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Handshakes
Handshakes - - 286 comments

I wouldn't neccesarily change the poly count by much seeing as how normal mapping can chew up frames. For my money normal mapping is more important then high polys so if you ever have to cut one of the two to free up some fps make it the high poly models. Also to Wilhelm, if what you mean by "bump mapping software" is a program that will automatically make RGB textures for you then I believe there is one floating around the net right now. Not as good as just making your own though but I suppose it saves time.

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ImTheDarkcyde
ImTheDarkcyde - - 727 comments

im wondering which mod will make it to the finish line first.. and be the first off the starting line...

first and best CS clone i'll play, you can quote me on that, lol

as long as it isnt the horrible kind of realism like hostile intent
(gawd i hate that mod soo much, but i wont complain here or now)

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xXDark_CloudXx
xXDark_CloudXx - - 100 comments

you earned my modwatch

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a_llama
a_llama - - 433 comments

Where have you been reverse? HL2 is not out! It was delayed and there was the whole hacker thing and everyone was talking about and now valve has gone silent and you never heard of any of this? You must be living in a box.

And I do realize how many times i said and in that sentence.

Nice looking mod by the way :D

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REVERSE
REVERSE - - 5 comments

I didnt know HL2 was out I think the realise date is... September 20, 2003
is that right?

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Wilhelm_III
Wilhelm_III - - 415 comments

Where can I get bump mapping software? I know Halo2 is using it and I would like to be able to use it to, but I need to know where to get it!

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Metal_Sac
Metal_Sac - - 421 comments

many mods are promising ultra-realism. But, I like it so I'll watch.

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bigthreesix
bigthreesix - - 286 comments

ooh, cant wait for that. lets hurry up and release it, shall we?!

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