Great news! I have advanced the mod greatly since the last update, even though I have not been able to provide videos or screenshots. There are only a few minor things that I have to fix before the first release, and I also have to ask some people for perimission on the use of their content in my mod. I am really happy on how it is looking, even though there are some odd things that cannot be fixed as of now. I have to mention that recently I have to temporarily stop working on it since I have run into a serious family issue. I don't know how much it will take before I can continue the work, but I wanted to let you know that I am trying as hard as I can. When my personal issue is dealt with, I will be able to work on the mod much more since I now have vacations, but the computer available to me has only limited uses, so I will do what I can.
Here I show you in the firing range what the real aim is like, I have added this to all the weapons, the values in the code are a bit different in the snipers, the snipers didn't have the same effect, but they did have a similar one.
This mod Moddb.com inspired me to make these things possible for Call of Duty 2. If you have Brothers in Arms 1 or 2 you should check it out.