Great news! I have advanced the mod greatly since the last update, even though I have not been able to provide videos or screenshots. There are only a few minor things that I have to fix before the first release, and I also have to ask some people for perimission on the use of their content in my mod. I am really happy on how it is looking, even though there are some odd things that cannot be fixed as of now. I have to mention that recently I have to temporarily stop working on it since I have run into a serious family issue. I don't know how much it will take before I can continue the work, but I wanted to let you know that I am trying as hard as I can. When my personal issue is dealt with, I will be able to work on the mod much more since I now have vacations, but the computer available to me has only limited uses, so I will do what I can.
Realistic sand explosion, a lot more lingering dust during tank combat. Dust blocks AI sight just like a smoke grenade does so it's very effective to blind enemies for a short amount of time. The same for the tank explosions.
Light is more noticeable and you can see in the video that there is a lot of it with the explosions. It also appears along with muzzle-flashes and tank main guns.