Great news! I have advanced the mod greatly since the last update, even though I have not been able to provide videos or screenshots. There are only a few minor things that I have to fix before the first release, and I also have to ask some people for perimission on the use of their content in my mod. I am really happy on how it is looking, even though there are some odd things that cannot be fixed as of now. I have to mention that recently I have to temporarily stop working on it since I have run into a serious family issue. I don't know how much it will take before I can continue the work, but I wanted to let you know that I am trying as hard as I can. When my personal issue is dealt with, I will be able to work on the mod much more since I now have vacations, but the computer available to me has only limited uses, so I will do what I can.
I got loads of these sounds, they sound terrific in Hill 400, and they are very realistic. These were taken from a video in which an air soft mortar was launched. It makes a very scary sound in the battlefield, but due to how long the sound lasts, these could only be used for when a mortar team fires a mortar, like in hill 400. The mortars in the breakout level are not fired from a mortar team, the player is just supposed to think they are. So in that level, incoming sounds from Brothers in Arms are being used.