Great news! I have advanced the mod greatly since the last update, even though I have not been able to provide videos or screenshots. There are only a few minor things that I have to fix before the first release, and I also have to ask some people for perimission on the use of their content in my mod. I am really happy on how it is looking, even though there are some odd things that cannot be fixed as of now. I have to mention that recently I have to temporarily stop working on it since I have run into a serious family issue. I don't know how much it will take before I can continue the work, but I wanted to let you know that I am trying as hard as I can. When my personal issue is dealt with, I will be able to work on the mod much more since I now have vacations, but the computer available to me has only limited uses, so I will do what I can.

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Description

I got loads of these sounds, they sound terrific in Hill 400, and they are very realistic. These were taken from a video in which an air soft mortar was launched. It makes a very scary sound in the battlefield, but due to how long the sound lasts, these could only be used for when a mortar team fires a mortar, like in hill 400. The mortars in the breakout level are not fired from a mortar team, the player is just supposed to think they are. So in that level, incoming sounds from Brothers in Arms are being used.

Audio Details
Type
Demonstration
Date
Dec 24th, 2012
Length
00:03
Filename
incoming.mp3
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