This Call of Duty 2 mod is an unexpected project that I wanted to make for the community and me to fit my FPS gaming style. I was trying out many mods but none seemed to satisfy me 100% because I was always searching for a truly realistic and fun experience. Many "realistic" mods I've tried have the Run n' Gun style of gameplay which is an amazing style, but not what I was looking for. So I decided to learn how to edit game files so that I will be able to make the exact kind of Call of Duty 2 mod I want. I originally just settled with having a sense of satisfaction when taking out an enemy, just like in Call of Duty 5, but I eventually started learning more things and ended up creating something unique that will definitely satisfy players who want a tactical experience in Call of Duty 2. I've played all the Brothers in Arms games, I have learned many tactics, and I wanted to make something that will bring tactics to Call of Duty 2. (The mod name will be changed)

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Description

I got loads of these sounds, they sound terrific in Hill 400, and they are very realistic. These were taken from a video in which an air soft mortar was launched. It makes a very scary sound in the battlefield, but due to how long the sound lasts, these could only be used for when a mortar team fires a mortar, like in hill 400. The mortars in the breakout level are not fired from a mortar team, the player is just supposed to think they are. So in that level, incoming sounds from Brothers in Arms are being used.

Audio Details
Type
Demonstration
Date
Dec 24th, 2012
Length
00:03
Filename
incoming.mp3
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