This Call of Duty 2 mod is an unexpected project that I wanted to make for the community and me to fit my FPS gaming style. I was trying out many mods but none seemed to satisfy me 100% because I was always searching for a truly realistic and fun experience. Many "realistic" mods I've tried have the Run n' Gun style of gameplay which is an amazing style, but not what I was looking for. So I decided to learn how to edit game files so that I will be able to make the exact kind of Call of Duty 2 mod I want. I originally just settled with having a sense of satisfaction when taking out an enemy, just like in Call of Duty 5, but I eventually started learning more things and ended up creating something unique that will definitely satisfy players who want a tactical experience in Call of Duty 2. I've played all the Brothers in Arms games, I have learned many tactics, and I wanted to make something that will bring tactics to Call of Duty 2. (The mod name will be changed)
I got loads of these sounds, they sound terrific in Hill 400, and they are very realistic. These were taken from a video in which an air soft mortar was launched. It makes a very scary sound in the battlefield, but due to how long the sound lasts, these could only be used for when a mortar team fires a mortar, like in hill 400. The mortars in the breakout level are not fired from a mortar team, the player is just supposed to think they are. So in that level, incoming sounds from Brothers in Arms are being used.